Overview

So, you got your first clue, congratulations. Now you must be off to get your treasure! Remember sometimes when the clue gives a coordinate, you get to the place, realizing that you forgotten to bring your watch or chart? Never fear, with this comprehensive guide, what you need to bring is all listed here.

OSRS Treasure Trails

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XII. Wilderness Tips

  1. Use a world with a low number of players.

  2. Avoid taking valuable stuff, take as few valuable things as you can (and don't forget to use protect item if it looks like you are going to die).

  3. Bring antipoisons.

  4. Bring a teleport (I recommend a spell with runes not something like glory ammy, as runes are cheaper and tele spells are a bit quicker to use).

  5. Have Prayer 43 or above so you can use protect prayers.

  6. If you see someone coming, log out and switch worlds.

  7. Remember the 3 way triangle of power. If you're attacking a mage with a warrior your chances of winning are reduced dramatically. It's a good idea to have a reasonable amount of levels in every skill so you can change between them when needed.

  8. Bring the best food you can afford. You'll never know when you'll need it.

  9. If you're under 45 combat it is advised that you stay behind the 20 level wilderness as you can teleport here and not lose your items.

  10. If you're not out there to PK then try to pick a good route through that misses all the top PKing spots.

  11. If low on energy, stop in your tracks and wait for a while, while doing this keep an eye out and the cursor over the log out button in case of an emergency.

  12. If your clue goes past 40 in wild, then the best way out is through the portal. BUT there is the axe hut nearby. If you go right next to the lava on the side close to axe hut, you're just barely out of map range, but it is safer to go the long way around the portal.

  13. Avoid multi combat zones!

  14. If you are being chased in a non-multi zone, attack an NPC as this will stop the attacker from being able to attack you. Move slowly away, getting up energy; when the NPC dies, run, then after 10 seconds log off and switch worlds.

  15. Make sure you have full health and prayer before you enter the wildy.

  16. Never open a casket until you are out of the wildy, in case it contains more than 1 good item.

  17. When you are being attacked by another player and he has used tele block on you, just click on your mini map deep into an area of trees and you will run into them but the person coming after you will take a bit longer, this usually gives you a bit of a lead and sometimes 10 secs to log out.

  18. When you log out to get away and into another world make sure your private chat is off or on friends that way if the PKer added you he won't know what world you are in.

  19. If it's a deep wildy clue, don't bother running from the mage arena down, just cut through the webs and pull the lever. Same for the deserted keep: if you are not teleblocked, just run in and pull the lever.

  20. Another little trick is for those with 52+ Agility, if a team or one person is chasing you, run into the agility arena, go through a couple of obstacles and log out because even if the other person is attacking you, they will have to come all the way through the obstacles giving you that precious 10 seconds.

  21. If a team comes after you and you can't teleport, run into non-multi so it limits the attackers.

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