Overview

Summoning is a members skill that allows players to infuse the essence of a variety of creatures into Summoning pouches then summon these creatures, called familiars. Free-to-play players can level Summoning to level five by infusing Spirit wolf and Dreadfowl pouches.

The Summoning skill was released on the 15th of January 2008. They had been giving out hints for months, and on that one Tuesday, we could all be pleased: Summoning was out! Summoning creatures can be very helpful. Do you think you have what it takes to have a Magpie help you at thieving? Would you manage to keep up fighting with metal minotaurs? Are you perhaps even taking on the challenge to understand a dragon and master the Summoning skill? Then let's go!

Training Guide



Getting Started

Before getting to work training Summoning, it is highly recommended to complete Wolf Whistle as this will award you with enough experience to reach level 4, 275 Gold charms, and teach you the basics of creating pouches.

Once you are ready to begin training Summoning, you will need to begin by creating pouches. These can then be used to either summon familiars or to create scrolls. Before you can create pouches though, you will need to obtain the appropriate charm (most often Gold, Green, Crimson, or Blue), an empty Pouch, plenty of Spirit shards, and the tertiary ingredient item required to make your chosen pouch. Be aware that the type of charm, number of Spirit shards, and the specific item used to create the pouch will always differ depending on the specific pouch created.

Once you have the items for the specific pouch(es) you are creating, you'll need to go to one of the obelisks found throughout Gielinor. Once there, click on it to bring up this interface:

Infuse Interface

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Based on the items in your inventory, your chosen pouch should be automatically selected. If not, you can search through the options based on the type of charm you are working with. Once the correct pouch is selected, you will see the necessary ingredients listed in the Right side of the window. Any that are not marked with a green check are missing. If you have all needed items, you will see how many you can create. Click the "Infuse" button when ready to make them. Voila, you now have 1 or more pouches and are on your way to 99 and beyond!

At this point you have several options. You can sell the newly created pouches on the Grand Exchange, use them to summon the associated familiar, create scrolls to activate the special of a summoned familiar (only works with the familiar the scroll is created from), or a combination of the options. See the associated sections of the guide for more information on familiars and their scrolls.



Important Locations

While training Summoning, there are several locations which are important. These include: Shops (Bogrog and Lord Amlodd's Exchange), Obelisks, Small Obelisks, and Pet Shops/Incubators.


Shops

In total, there are 5 Summoning stores located throughout Gielinor where you can purchase Pouches, Spirit shards, and several other items related to Summoning by Right clicking the person and choosing "Trade". Note that the shop in Taverley (stock shared by Pikkupstix and Magestix) also has several free items which can be claimed and used as seen on the interface below. NONE of the other shops offer free items.

Trade Interface

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Shop locations include:

Closest City Location Map
Taverley Pikkupstix's/Magestix's Summoning Shop, near the East Gates thumbnail
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Burgh de Rott Summoning Supplies (Wishing Well), within the Nature's Grotto + thumbnail
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Gu'Tanoth Bogrog's Summoning Shop, on the Northern edge of the city thumbnail
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Prifddinas* Summoning Supplies (Lord Amlodd), in Amlodd district (West side of the city) thumbnail
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*Requires completion of Plague's End to access.
+Requires completion of Nature Spirit and Wolf Whistle to access.



Bogrog and Lord Amlodd's Exchange

At level 21 Summoning you can begin to exchange your created pouches and scrolls to Bogrog and Lord Amlodd. Doing this, you will get back 70% of the Spirit shards used to make each pouch and for every 10 scrolls you will get 30% of the Spirit shards used to make the pouch the scrolls are made from. After you have completed the Hard Tirannwn Tasks, Lord Amlodd provides an additional 10% Spirit shards. Right click on either Bogrog or Lord Amlodd and select "Swap". Within the interface you will see a list of all pouches on one tab and scrolls on the second.

Swap Interface

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Note that you must have a Summoning level above the level required to infuse the pouch you wish to swap. If you hover over a pouch that you cannot trade, it will inform you of the level necessary to swap it if yours is too low. If you do not have any pouches or scrolls to swap, there will only be 1 section of the interface as seen above, however, if you have 1 or more they will appear at the top of the interface in a section labeled as "Able to swap for shards". The numbers below the pouch images is the value of shards you will receive if swapped out.



Obelisks

As previously mentioned, Obelisks are required to combine your ingredients into a pouch. There are a total of 9 of these Obelisks around Gielinor. See the table below for their locations and see Training Routes for suggestions on how to efficiently make use of them. Click map images below for a larger view of the area.

Map Closest City Location Requirements
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Taverley Pikkupstix's/Magestix's Summoning Shop, near the East Gates None
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Gu'Tanoth Bogrog's Summoning Shop, on the Northern edge of the city None
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Burgh de Rott Within the Nature Spirit Grotto, on the South side of Mort Myre Completion of Nature Spirit
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Lletya Inside the Isafdar entrance to the Underground Pass, North Eastern section of Tirannwn Partial completion of Regicide
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Brimhaven North West of Brimhaven on the coast None
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Piscatoris Fishing Colony Inside a cave accessed through a trapdoor found just South of the Piscatoris Fishing Colony None
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Sophanem In a cave accessed via a hole in the ground found North East of Sophanem None
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Prifddinas Amlodd Section of Prifddinas, West side of the city Completion of Plague's End
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Menaphos North East corner of the Merchant District Completion of The Jack of Spades


Small Obelisks

Summoning a familiar requires and drains a certain number of Summoning points which will continue to be drained while it is summoned. This means that at some point, you can run out of Summoning points. While the familiar will not disappear if you reach 0 Summoning points, any of its Right click abilities will no longer function until you have restored them. This can be accomplished several ways: at an Obelisk, consuming Summoning/Super restore potions, using the $ilnkfull20797 once daily (familiar must be summoned), or at a Small obelisk.

In addition to renewing your Summoning points, these Small obelisks can also be used to access the Familiarisation Distraction and Diversion though they CANNOT be used to create pouches and/or scrolls.

Surface Dungeon
Duel arena, near the entrance to the minigame South of White Wolf Mountain, near the Fruit Tree patch Heroes' Guild, near the runite rocks Zanaris, near the Fairy Ring
Shantay Pass South of Relleka, near the POH-portal Grand Tree mine, near the silver rocks Brimhaven dungeon, near the Black demons
North of Burgh de Rott Etceteria, south of the castle Stronhold of Security, near the entrance on first floor Taverly dungeon, near the blue Dragons
West of Canifis Jatizo, south of the bank Varrock Sewers, in the area with Moss giants and Deadly red spiders Keldagrim, northwest of the Hop patch
Draynor Village Bank, south of the Willow trees Neitiznot, west of the city walls Keldagrim, near the mine south of the Construction shop Fremennik Slayer Dungeon, near the entrance
Pollnivneach, near the POH-portal Northeast of Heroes' Guild Tzhaar, between the furnace and the Fairy Rings Dwarven mines, north of the agility shortcut
Northeast of Sophanem, outside the city walls Lunar Isle, east of the city King Black Dragon Lair Waterbirth Island Dungeon, near the northern 2-man door on the first floor
Next to the bridge between Edgeville and the Grand Exchange Feldip Hills, near the Fairy Rings Scarabite Dungeon Giant Mole Liar, in center of the dungeon
Rogues' Castle in High Wilderness East of Castle Wars Desert Slayer Dungeon, in center of the bottom floor Edgeville Dungeon, in the Wilderness part with Skeletons and Black demons
Port Sarim, north of the chapel South of the Tyras Camp Ice Queen Caves, in the Queen's throne room Ogre Enclave
Musa Point, near the entrance to the Volcano Dungeon North-west of Lletya
Near the mine north of Shilo Village Between the Fight Arena and Port Khazard
Shilo Village, north-west of the general store Fishing Guild, east of the bank
Ape Atoll, west of the Magic shop South of Combat Training Camp
North of the Battlefield Tree Gnome Stronghold, next to the Spirit Tree
Mos Le'Harmless, near the entrance of the dungeon North of the Barbarian Assault complex
North of the Ectofuntus West of Oo'glog


Pet Shops/Incubators

In order to have some Pets, it is necessary to first hatch them from their egg. This can be done by placing an egg within an incubator at a Pet shop.

City Location Map
Taverley South of the Summoning shop thumbnail
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Yanille West of the Wizards' Guild thumbnail
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In addition to finding incubators here, you can also purchase dogs (must talk to Pet shop owner), pet food, and Spirit shards. Stock includes:

Pet shop stock

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Summoning Items

To train Summoning, there are various items which are of great use.

Item Use How To Obtain
$iimgbrlnk3874 Required for making pouches Purchased from a Summoning Shop for 1 $ilnkfull295
$iimgbrlnk31195 Required for Ancient Summoning $ilnkfull31224 reward and Player Made
$iimgbrlnk3875 Required for making pouches and $ilnkfull31195 Purchased from a Summoning Shop for 25 $ilnkfull295
$iimgbrlnk3876 Required for certain pouches Wolf Whistle reward and Monster drop, see more information below
$iimgbrlnk3879 Required for certain pouches Monster drop, see more information below
$iimgbrlnk3877 Required for certain pouches Monster drop, see more information below
$iimgbrlnk3878 Required for certain pouches and $ilnkfull31195 Monster drop, see more information below
$iimgbrlnk3893 Required for all Abyssal familiar pouches Monster drop
$iimgbrlnk25090 Required for Nightmare muspah pouches Monster drop
$iimgbrlnk3902 Required for all Obsidian familiar pouches Monster drop
$iimgbrlnk4027 Required for Void ravager pouches Purchased from the Void Knight's Outpost for 2 commendation points each
$iimgbrlnk4029 Required for Void shifter pouches Purchased from the Void Knight's Outpost for 2 commendation points each
$iimgbrlnk4028 Required for Void spinner pouches Purchased from the Void Knight's Outpost for 2 commendation points each
$iimgbrlnk4030 Required for Void torcher pouches Purchased from the Void Knight's Outpost for 2 commendation points each
$iimgbrlnk4033 Required for Talon beast pouches Monster drop
$iimgbrlnk14029 Consumed to restore 72-317 Summoning points (70 + 25% of total Summoning points) and 15 Summoning spell points per dose Player Made
$iimgbrlnk13700 Consumed to restore Summoning level and up to 327 Summoning points per dose Player Made
$iimgbrlnk31082 Consumed to restore 15 Summoning spell points per dose Player Made
$iimgbrlnk31738 Consumed to restore up to 545 Summoning points and 60 Summoning spell points over 6 minutes per dose Player Made
$iimgbrlnk31017 Consumed to make all familiar specials cost 0 Summoning spell points for 10 seconds per dose (2 minute cooldown) Player Made
Shaman's Outfit Worn to gain 1% experience bonus per piece
(additional 1% for wearing full outfit)
Won from Treasure Hunter or Familiarisation
$iimgfull24490 $iimgfull24491 $iimgfull24492 $iimgfull24580 $iimgfull24581 $iimgfull24582
Spirit Gems
Worn for a chance to save Charms when making Pouches Monster drop, see more information below
$iimgfull28648/$iimgfull25018
99/120 Skill cape
Worn for a 2% chance to save Charms when making Pouches Purchased from Pikkupstix or Elen after reaching level 99


Charms

This is perhaps the most annoying part of summoning: getting the charms. Monsters which drop these usually do not drop them in bunches (only few do) and it isn't a guaranteed drop. However, there are lots of monsters which drop charms, from low level to high level ones! The difference between high and low level monsters is that the high level monsters have a higher charm dropping rate and they are also known to drop higher level charms more often. It may even appear that a monster which is hard to beat drops multiple charms at once!

There are four main types of charms: Gold, Green, Crimson, and Blue. The Gold charm is the most common drop, and it requires the lowest level to use. Charms can also be purchased with Zeal points obtained from the Soul Wars minigame.

The table below gives several monsters which commonly drop the charms. Please note, however, that if we were to list all monsters which drop charms, it'd take ages for your browser to load all data! That's why we have selected a few monsters which have a considerable drop rate. For all monsters which drop charms, please check out the charms in the items database. It may be useful to know that some, or all, are located in the Chaos Tunnels.

Charm Common Droppers
$iimgbrlnk3876 Abberant spectre, Ankou (all levels), Dagannoth (all levels), Fire Giant, Giant Rock Crab (10), Hellhound, Ice giant, Ice Warrior, Infernal Mage, Jogre, Giant bat,Moss giant, Ogre, Rock Crab, and Turoths (all levels)
$iimgbrlnk3879 Basilisk, Black dragon, Bloodveld, Bronze dragon, Dagannoth (all levels), Giant Rock Crab (10), Green Dragon, Jelly, Jogre, Kurask, Metal Dragons (all), Turoth (all levels), Wild dog, and Wolf (all levels)
$iimgbrlnk3877 Abyssal demon Cockroach soldier, Dagannoth (all levels), Dust Devil, Earth Warrior, Gargoyle, Giant Rock Crab (10), Greater Demon, Metal Dragons (all), Nechryael, Pyrefiend, Rock Lobster, Shadow Warrior, and Waterfiend
$iimgbrlnk3878 Black dragon, Dark Beasts, Gargoyle, Giant Rock Crab (10), Green Dragon, Kalphite soldier, Metal Dragons (all), Mummy, and Tormented Wraiths
$iimgbrlnk3893 Abyssal guardian, Abyssal leech, and Abyssal walker
$iimgbrlnk3902 TzHaar creatures


In addition to killing monsters for charms, there are 2 other Hunting options: $mlnkfull2164 and Charm sprites.



Charming Moth

88 Hunter and 83 Agility are required to catch a $mlnkfull2164. They are found in level 26-30 Eastern Wilderness and will drop a random 1 of the 4 main charm types (Gold, Green, Crimson, or Blue) with each successful catch and can even possibly award you with a Crystal triskelion fragment (1, 2, or 3).

When catching $mlnkfull2164, you must do it barehanded; you cannot use a $ilnkfull3095 or $ilnkfull3096. Each time you successfully catch one, you will receive your loot and release the moth. Typically, this catch and release will occur 1-5 times before the $mlnkfull2164 will despawn. As for experience, in addition to 665 Hunter experience earned, you will also get 125 Agility experience per successful capture.



Charm Sprites

72 Hunter is required to begin catching Charm sprites. They are found South West of the Tree Gnome Stronghold and can be quickly reached via the Eagle's Peak lodestone or the Spirit tree within the Stronghold (location 2, requires completion of Tree Gnome Village). These guys do not drop the charms themselves, however, they will drop Gold, Green, Crimson, Blue, and Mystical. 5 of the same type slices are used to create 1 of the same type charm; such as 5 Gold charm slices making 1 Gold charm. The Mystical charm slice can account for any of the other types of slices to complete the charm if you don't have enough slices.

In order to begin catching Charm sprites, you will first need to speak with $plnkfull2844 in order to purchase a $ilnkfull22581 and $ilnkfull22582 (4,000 $ilnkfull295 total). With the $ilnkfull22581 equipped, click a shaking bush to throw the $ilnkfull22582 at it. This will cause 1-3 Charm sprites to leave the bush and you must click each one to capture it. See our Hunter guide for more information about upgrading your $ilnkfull22581 and other achievements you can accomplish.



Spirit Gems

Spirit gems are items worn in the pocket slot that have a chance to save a charm when making pouches. This charm saving can only happen so many times before the gem will be destroyed. The better the quality of the gem, the higher the chance to save a charm and the more charges it will have.

The lower tier gems ($ilnkfull24490, $ilnkfull24491, and $ilnkfull24492) can be obtained by killing monsters which drop charms. Whereas the higher tier ones can be obtained via Treasure Hunter and the oysters in an Aquarium of your Player Owned House.


Charging Gems

When Spirit gems are initially obtained, they will stack in your bank. Unfortunately, once a gem has been equipped (activated) it will no longer stack with the others in your bank, even if you have multiple active gems of the same charge. As such, to more effectively manage your spirit gems, it is possible to combine the same tier gem up to 1,000 charges - note that the 1,000 charges is based on the total number of charges each type of gem has not the number of charges it currently has.

In order to combine gems, you will need to Right click and "use" a gem on another of the same tier, ie $ilnkfull24490 with a $ilnkfull24490. This will give you an active spirit gem (noted by the (a) after the item name) that has the number of charges from the 2 gems combined. For example, if you used 2 brand new $ilnkfull24490 with no charges used, you will have one with 20 charges ("charges used: 0/20"). Using a $ilnkfull24490 with 5 charges with an unused one will give you a gem that has "charges used: 5/20".

Hovering over an active spirit gem will tell you the amount of charges on a charged spirit gem. This amount is always presented as a fraction where the first number represents the amount of charges that have been used and the second represents the total possible charges that can be gotten from the gem before it will disintegrate. Again, keep in mind that this second number cannot exceed 1,000. As such, a combined $ilnkfull24492 will only go up to 990 charges and a $ilnkfull24582 will only up up to 960 charges. Alternatively, you can "Inspect" a gem to see how many charges it has. Note that if you have not used ANY charges on a combined gem, inspecting it will give you the option to separate them and either keep or discard the gems it separates into. The gems will be inactive and once again stack with the others in your bank.

Item Chance To Save Charges Maximum Gems Combined
$iimgbrlnk24490 10% 10 100
$iimgbrlnk24491 20% 20 50
$iimgbrlnk24492 30% 30 33*
$iimgbrlnk24580 40% 40 25
$iimgbrlnk24581 50% 50 20
$iimgbrlnk24582 60% 60 16*

*Note that these gems cannot reach a full 1,000 due to the number of charges per gem


Forging Gems

Do you have a buuuuunch of $ilnkfull24490 when you'd rather have some $ilnkfull24582? Well, there's good news and bad news; the good news is that you can make that dream a reality, the bad news is that it will cost you. This can be done by forging 3 spirit gems of a tier into 1 gem of the next tier up. Unfortunately, with every forge up, some of the charges will be lost due to the number of gems needed to create the next tier. For example: combining 3 $ilnkfull24490 into a $ilnkfull24491 means that you lost 10 charges as you went from having 30 (across 3 gems) to having 20 charges (on 1 gem).

Despite losing charges, many still consider it favorable to forge gems as you will gain a higher chance of saving a gem while making pouches.

Upgraded To... Cumulative Gems Used / Charges Lost
$ilnkimgfull24490 $ilnkimgfull24491 $ilnkimgfull24492 $ilnkimgfull24580 $ilnkimgfull24581
$iimgbrlnk24491 3 / 10
$iimgbrlnk24492 9 / 60 3 / 30
$iimgbrlnk24580 27 / 230 9 / 140 3 / 50
$iimgbrlnk24581 81 / 760 27 / 490 9 / 220 3 / 70
dark row onyx
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$ilnkfull24582
243 / 2,370 81 / 1,560 27 / 750 9 / 300 3 / 90


Summoning Pouches

Creating pouches is the primary method to training Summoning. In order to create a Summoning pouch, you will need to ensure you have the supplies necessary to create one (or more). The items needed for each individual pouch can be found in the table below. Once made, these pouches can be used to summon familiars, create scrolls, sold either on the Grand Exchange or to a player for $ilnkfull295, or traded to Bogrog/Lord Amlodd for a portion of the $ilnkfull3875 used to make it. Note that hovering over a pouch will present the following information:

Tooltip for pouches

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Clicking the scroll or familiar name below will take you to its row in the associated table.

Pouch Making Using
Level Charm Shards Tertiary Ingredient(s) Experience Familiar Scroll
$iimgbrlnk3912 1 $iimgbrlnk3876 7 $iimgbrlnk1316 4.8 Spirit wolf scroll
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$iimgbrlnk3880 4 $iimgbrlnk3876 8 $iimgbrlnk827 9.3 Dreadfowl scroll
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$iimgbrlnk20608 4 Possible reward from Reward casket:
(easy), (medium), (hard), (elite), or (master).
Meerkats scroll
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$iimgbrlnk3881 10 $iimgbrlnk3876 8 $iimgbrlnk2347 12.6 Spirit spider scroll
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$iimgbrlnk3888 13 $iimgbrlnk3876 9 $iimgbrlnk1675 12.6 Thorny snail scroll
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$iimgbrlnk23873 *3 14 $iimgbrlnk3876 6 $iimgbrlnk23872 15.6 Spirit pack pig scroll
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$iimgbrlnk23878 *3 14 $iimgbrlnk3876 6 $iimgbrlnk23877 15.6 Spirit prayer pig
$iimgbrlnk23876 *3 14 $iimgbrlnk3876 6 $iimgbrlnk23875 15.6 Spirit war pig
$iimgbrlnk3882 16 $iimgbrlnk3876 7 $iimgbrlnk556 21.6 Granite crab scroll
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$iimgbrlnk4125 17 $iimgbrlnk3876 1 $iimgbrlnk2349 46.5 Spirit mosquito scroll
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$iimgbrlnk3898 18 $iimgbrlnk3879 45 $iimgbrlnk907 31.2 Desert wyrm scroll
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$iimgbrlnk3903 19 $iimgbrlnk3877 57 $iimgbrlnk1378 83.2 Spirit scorpion scroll
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$iimgbrlnk4127 22 $iimgbrlnk3877 64 $iimgbrlnk3902 96.8 Spirit Tz-kih scroll
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$iimgbrlnk3894 23 $iimgbrlnk3878 75 $iimgbrlnk838 202.4 Albino rat scroll
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$iimgbrlnk4142 25 $iimgbrlnk3878 51 $iimgbrlnk1783 220 Spirit kalphite scroll
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$iimgbrlnk4145 28 $iimgbrlnk3879 47 $iimgbrlnk2166 49.8 Compost mound scroll
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$iimgbrlnk4130 29 $iimgbrlnk3878 84 $iimgbrlnk3143 255.2 Giant chinchompa scroll
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$iimgbrlnk4047 31 $iimgbrlnk3877 81 $iimgbrlnk1408 136 Vampyre bat scroll
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$iimgbrlnk4048 32 $iimgbrlnk3877 84 $iimgbrlnk3887 140.8 Honey badger scroll
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$iimgbrlnk4123 33 $iimgbrlnk3879 72 $iimgbrlnk1120 57.6 Beaver scroll
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$iimgbrlnk4031 34 $iimgbrlnk3879 74 $iimgbrlnk4027 59.6 Void ravager scroll
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$iimgbrlnk4132 34 $iimgbrlnk3878 74 $iimgbrlnk4029 59.6 Void shifter
$iimgbrlnk4038 34 $iimgbrlnk3878 74 $iimgbrlnk4028 59.6 Void spinner
$iimgbrlnk4039 34 $iimgbrlnk3878 74 $iimgbrlnk4030 59.6 Void torcher
$iimgbrlnk3961 36 $iimgbrlnk3878 102 $iimgbrlnk169 316.8 Bronze minotaur scroll
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$iimgbrlnk4129 40 $iimgbrlnk3876 11 $iimgbrlnk2221 52.8 Bull ant scroll
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$iimgbrlnk3968 41 $iimgbrlnk3879 78 $iimgbrlnk498 72.4 Macaw scroll
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$iimgbrlnk4036 42 $iimgbrlnk3877 104 $iimgbrlnk4026 184.8 Evil turnip scroll
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$iimgbrlnk4124 43 $iimgbrlnk3879 88 $iimgbrlnk3883 75.2 Spirit cockatrice scroll
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$iimgbrlnk14026 43 $iimgbrlnk3879 88 $iimgbrlnk14027 75.2 Spirit coraxatrice
$iimgbrlnk4019 43 $iimgbrlnk3879 88 $iimgbrlnk3986 75.2 Spirit guthatrice
$iimgbrlnk4012 43 $iimgbrlnk3879 88 $iimgbrlnk4043 75.2 Spirit pengatrice
$iimgbrlnk4020 43 $iimgbrlnk3879 88 $iimgbrlnk3992 75.2 Spirit saratrice
$iimgbrlnk4021 43 $iimgbrlnk3879 88 $iimgbrlnk3996 75.2 Spirit vulatrice
$iimgbrlnk4022 43 $iimgbrlnk3879 88 $iimgbrlnk4044 75.2 Spirit zamatrice
$iimgbrlnk3967 46 $iimgbrlnk3878 125 $iimgbrlnk545 404.8 Iron minotaur scroll
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$iimgbrlnk4045 46 $iimgbrlnk3877 111 $iimgbrlnk1034 202.4 Pyrelord scroll
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$iimgbrlnk3969 47 $iimgbrlnk3879 88 $iimgbrlnk483 83.2 Magpie scroll
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$iimgbrlnk3958 49 $iimgbrlnk3877 117 $iimgbrlnk825 215.2 Bloated leech scroll
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$iimgbrlnk3970 52 $iimgbrlnk3876 12 $iimgbrlnk3104 68.4 Spirit terrorbird scroll
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$iimgbrlnk3957 54 $iimgbrlnk3879 106 $iimgbrlnk3893 94.8 Abyssal parasite scroll
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$iimgbrlnk4149 55 $iimgbrlnk3878 151 $iimgbrlnk3714 484 Spirit jelly scroll
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$iimgbrlnk4152 56 $iimgbrlnk3879 109 $iimgbrlnk515 98.8 Ibis scroll
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$iimgbrlnk4153 56 $iimgbrlnk3878 141 $iimgbrlnk985 492.8 Steel minotaur scroll
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$iimgbrlnk4134 57 $iimgbrlnk3878 154 $iimgbrlnk13940 501.6 Spirit graahk scroll
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$iimgbrlnk4135 57 $iimgbrlnk3878 153 $iimgbrlnk3189 501.6 Spirit kyatt scroll
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$iimgbrlnk4136 57 $iimgbrlnk3878 155 $iimgbrlnk3271 501.6 Spirit larupia scroll
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$iimgbrlnk4159 58 $iimgbrlnk3878 144 $iimgbrlnk2378 510.4 Karamthulhu overlord scroll
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$iimgbrlnk3994 61 $iimgbrlnk3877 141 $iimgbrlnk3048 268 Smoke devil scroll
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$iimgbrlnk3980 62 $iimgbrlnk3879 119 $iimgbrlnk3893 109.6 Abyssal lurker scroll
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$iimgbrlnk3995 63 $iimgbrlnk3877 116 $iimgbrlnk13872 276.8 Spirit cobra scroll
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$iimgbrlnk4160 64 $iimgbrlnk3877 128 $iimgbrlnk3295 281.6 Strangler plant scroll
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$iimgbrlnk4035 66 $iimgbrlnk3876 11 $iimgbrlnk1022 87 Barker toad scroll
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$iimgbrlnk4037 66 $iimgbrlnk3878 152 $iimgbrlnk655 580.8 Mithril minotaur scroll
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$iimgbrlnk4161 67 $iimgbrlnk3876 1 $iimgbrlnk2652 58.6 War tortoise scroll
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$iimgbrlnk20233 68 $iimgbrlnk3879 110 $iimgbrlnk842 119.2 Bunyip scroll
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$iimgbrlnk4163 69 $iimgbrlnk3879 130 $iimgbrlnk71 121.2 Fruit bat scroll
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$iimgbrlnk4138 70 $iimgbrlnk3877 79 $iimgbrlnk420 132 Ravenous locust scroll
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$iimgbrlnk4164 71 $iimgbrlnk3876 14 $iimgbrlnk3106 93.2 Arctic bear scroll
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$iimgbrlnk14429 *2 72 $iimgbrlnk3877 165 $iimgbrlnk14431 301 Phoenix scroll
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$iimgbrlnk4139 73 $iimgbrlnk3878 195 $iimgbrlnk3902 642.4 Obsidian golem scroll
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$iimgbrlnk4165 74 $iimgbrlnk3877 166 Granite
(Granite
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500g, Granite
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2kg, or Granite
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5kg)
325.6 Granite lobster scroll
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$iimgbrlnk4128 75 $iimgbrlnk3877 168 Red flowers
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Flowers
(Purple, Blue, Gold, or Red)
329.6 Praying mantis scroll
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$iimgbrlnk4148 76 $iimgbrlnk3878 144 $iimgbrlnk13 668.8 Adamant minotaur scroll
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$iimgbrlnk4141 76 $iimgbrlnk3879 141 $iimgbrlnk3105 134 Forge regent scroll
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$iimgbrlnk4143 77 $iimgbrlnk3877 174 $iimgbrlnk4033 1,015.2 Talon beast scroll
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$iimgbrlnk4150 78 $iimgbrlnk3879 124 $iimgbrlnk3088 136.8 Giant ent scroll
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$iimgbrlnk17722 79 $iimgbrlnk3878 198 $iimgbrlnk1705 695.2 Fire titan scroll
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$iimgbrlnk4146 79 $iimgbrlnk3878 198 $ilnkimgfull1154 and $ilnkimgfull1156 695.2 Ice titan
$iimgbrlnk4121 79 $iimgbrlnk3878 202 $iimgbrlnk1704 695.2 Moss titan
$iimgbrlnk4151 80 $iimgbrlnk3879 128 $iimgbrlnk1110 140.8 Hydra scroll
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$iimgbrlnk25091 *1 81 $iimgbrlnk25090 150 *4 $iimgbrlnk25092 145.3 Nightmare muspah scroll
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$iimgbrlnk25910 82 $iimgbrlnk3877 136 $iimgbrlnk25909 346.9 Brawler demon scroll
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$iimgbrlnk25911 82 $iimgbrlnk3877 136 $iimgbrlnk25909 346.9 Deacon demon
$iimgbrlnk25912 82 $iimgbrlnk3877 136 $iimgbrlnk25909 346.9 Executioner demon
$iimgbrlnk4122 83 $iimgbrlnk3878 219 $iimgbrlnk3902 730.4 Lava titan scroll
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$iimgbrlnk4154 83 $iimgbrlnk3877 1 $iimgbrlnk2415 364.8 Spirit dagannoth scroll
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$iimgbrlnk27142 *2 84 $iimgbrlnk3877 173 2 $iimgbrlnk14431 371.5 Reborn phoenix scroll
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$iimgbrlnk4126 85 $iimgbrlnk3877 150 $iimgbrlnk3174 373.6 Swamp titan scroll
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$iimgbrlnk4155 86 $iimgbrlnk3878 100 $iimgbrlnk881 756.8 Rune minotaur scroll
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$iimgbrlnk25267 *1 87 $iimgbrlnk25090 150 *4 $iimgbrlnk25266 355 Blood nihil scroll
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$iimgbrlnk25328 *1 87 $iimgbrlnk25090 150 *4 $iimgbrlnk25327 355 Ice nihil
$iimgbrlnk25338 *1 87 $iimgbrlnk25090 150 *4 $iimgbrlnk25337 355 Shadow nihil
$iimgbrlnk25336 *1 87 $iimgbrlnk25090 150 *4 $iimgbrlnk25177 355 Smoke nihil
$iimgbrlnk31711 87 Purchased from Temple Trekking for 50,000 Coins Ghast $iimgfull31712
$iimgbrlnk4156 88 $iimgbrlnk3879 140 $iimgbrlnk1083 154.4 Unicorn stallion scroll
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$iimgbrlnk25555 88 $iimgbrlnk3878 204 $iimgbrlnk25587 771.6 Light creature scroll
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$iimgbrlnk17712 89 $iimgbrlnk3878 222 $iimgbrlnk1156 783.2 Geyser titan scroll
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$iimgbrlnk4157 92 $iimgbrlnk3877 203 $ilnkimgfull2586 and $ilnkimgfull1316 404.8 Wolpertinger scroll
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$iimgbrlnk4133 93 $iimgbrlnk3879 113 $iimgbrlnk3893 163.2 Abyssal titan scroll
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$iimgbrlnk14499 95 $iimgbrlnk3877 198 $ilnkimgfull21314
(or 5 $ilnkimgfull545)
417.6 Iron titan scroll
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$iimgbrlnk4158 96 $iimgbrlnk3877 211 $iimgbrlnk3311 422.4 Pack yak scroll
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$iimgbrlnk28441 99 $iimgbrlnk3877 222 $iimgbrlnk28460 439.8 Pack mammoth scroll
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$iimgbrlnk17752 99 $iimgbrlnk3877 178 $ilnkimgfull21772
(or 5 $ilnkimgfull985)
435.2 Steel titan scroll
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*Notes

  1. Fate of the Gods required.
  2. In Pyre Need required.
  3. Not created with an obelisk. The machine used to create this pouch can be upgraded to increase the stats of the pouch/familiar.
    • Tier 1 - 14 Summoning
    • Tier 2 - 44 Summoning
    • Tier 3 - 84 Summoning
  4. Can also be created with the same number of $ilnkfull25082


Summoning Familiars

In order to summon a familiar, you must first obtain a Summoning pouch. This can either be made by yourself or purchased. Regardless of how you obtain the pouch, you must possess the appropriate level in order to summon it, this level is the same as what is needed to create the pouch, as well as enough Summoning points to call the familiar forth. Note that you can only summon ONE familiar at a time. Also be aware that while the familiar is active, your Summoning points will continue to decrease - if it reaches 0, you will be unable to use any special ability scrolls. To refill your Summoning points, you can either consume an appropriate potion or recharge at a (small) obelisk. Note that if you have completed all Ardougne Achievements you will also have the ability to use the "Renew points" option once daily with an active familiar.

Right clicking on the Summoning icon Summoning icon

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on your action bar will present you with several options. The ones available when a familiar/pet is not summoned are:
  • Summon Pet - Summons your most recently active pet.
  • Open Pet Interface - Opens the "Pets" tab in Customisations allowing you to look at Legendary, Companion, Follower, Boss, and Skilling pets and allows you to choose one to summon if desired.
  • Settings - Opens the game settings for Summoning (also accessible manually: Settings -> Gameplay -> Skills & Experience -> Summoning). This area enables you to choose how you interact with pets/familiars as well as determine their reaction in combat.
  • Cancel - Closes the window.

With a pet or familiar summoned, you will have several other options. Note that not all options below will be available at all times.

Familiar interface

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  • Cast "Familiar Special Ability" - Uses a scroll to activate the Familiar's special. This option will always say Cast, however, the special ability name will change to match the active familiar.
  • Attack - Enables you to select the target for your familiar to attack. Will not work for all familiars.
  • Summon Pet - Summons your most recently active pet.
  • Open Pet Interface - Opens the "Pets" tab in Customisations allowing you to look at Legendary, Companion, Follower, Boss, and Skilling pets and allows you to choose one to summon if desired.
  • Dismiss - Sends your familiar/pet away. Using this with an item pet will send it away forever and you will need to obtain a new one. Using it with an active familiar will destroy it and you must summon a new one.
  • Call Follower - Brings your familiar/pet next to you. Often used if a pet gets stuck around a corner or is not visible.
  • Follower Details - Opens the tab that provides you with information about your summoned familiar/pet. Note that the window will still open if you do not have a familiar, it will just tell you "Familiar currently unavailable". See below for more information about the details seen.
  • Interact - Enables you to interact with your familiar in various ways including talking to them (must be 10 levels above what is needed to make the pouch), take/give items if applicable, perform special abilities, and emotes. Options vary depending on what is summoned.
  • Renew Familiar - Enables you to renew the timer on your familiar. Must have pouch in your inventory.
  • Give BoB - Places items from your inventory into your Beast of Burden's inventory. Items are taken from the top of your inventory to the bottom until the Beast can accept no more.
  • Take BoB - Takes items your Beast of Burden is carrying and places them into your inventory. Items are taken from the top of the BoB's inventory to the bottom until you can accept no more.
  • Restore Points - Restores you Summoning points. Requires completion of all Ardougne Achievements and an active familiar.
  • Settings - Opens the game settings for Summoning (also accessible manually: Settings -> Gameplay -> Skills & Experience -> Summoning). This area enables you to choose how you interact with pets/familiars as well as determine their reaction in combat.
  • Cancel - Closes the options window.

As mentioned above, selecting the "Follower Details" option will provide you with the following information. Note that if you have summoned a Beast of burden using a Legendary pet that the window options will be a little different (farthest left image).

Menu

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Many people choose to turn off the ability to click on an active familiar. This is because it can cause complications while in combat. To turn this off/on you will need to go to Settings and choose "Hide familiar options" (3rd option below the "Familiar Interaction" heading). With the box checked it means that you will only be able to interact with your familiar via the Summoning icon. Right clicking a pet while this option is checked will only enable you to examine it, the "hide familiar options" box must be unchecked if you want more.

All summoned familiars have abilities. These are not abilities that require a scroll, they are inherent to each specific familiar, though some do require you to interact with the familiar to activate. Some of these abilities are combat based while others are skill based. Choosing the right familiar for what you're doing is important. See the table below for the ability of each familiar as well as other important information. Note that clicking the Familiar's name or the special ability name will take you to the corresponding row in the pouch table or scroll table respectively.

Familiar Name Level Duration (Minutes) Experience per Summon Default Combat Other
Spirit wolf 1 16 0.1 Aggressive
  • Fights (Level 0) - Melee
  • Special Ability: Howl
Dreadfowl 4 16 0.1 Aggressive
Meerkats 4 48 1 Cannot Fight
Spirit spider 10 16 0.2 Aggressive
  • Fights (Level 0) - Melee
  • Forages: Randomly
    • $ilnkfull851
  • Special Ability: Egg spawn
Thorny snail 13 16 0.2 Aggressive
  • Fights (Level 16) - Melee and Ranged
  • Beast of Burden - 3 slots
  • Special Ability: Slime spray
Spirit pack pig 14 16 0.8 Passive
  • Fights (Level 13) - Melee
  • Beast of Burden - 4 slots
  • Special Ability: Bacon blast
Spirit prayer pig 14 16 0.8 Passive
  • Fights (Level 13) - Melee
  • Restores 140 Prayer points when summoned, continues to restore 35 points every 2 minutes while summoned
  • Special Ability: Bacon blast
Spirit war pig 14 16 0.8 Aggressive
Granite crab 16 16 0.2 Aggressive
  • Fights (Level 19) - Melee
  • Invisible Fishing boost (+1)
  • When Fishing, forages and holds up to 30 fish (5.5xp per item)
    • $ilnkfull828
    • $ilnkfull720
    • $ilnkfull837
    • $ilnkfull927
  • Special Ability: Stony shell
Spirit mosquito 17 16 0.5 Aggressive
  • Fights (Level 20) - Melee
  • Special Ability: Pester
Desert wyrm 18 16 0.4 Aggressive
Spirit scorpion 19 16 0.9 Aggressive
  • Fights (Level 23) - Melee
  • Special Ability: Venom shot
Spirit tz-kih 22 16 1.1 Aggressive
  • Fights (Level 26) - Magic
  • In PVP only: each attack will drain 2% of its target's Prayer points
  • Special Ability: Fireball assault
Albino rat 23 16 2.3 Aggressive
Spirit kalphite 25 16 2.5 Aggressive
  • Fights (Level 29) - Melee
  • Beast of Burden - 6 slots
  • Special Ability: Sandstorm
Compost mound 28 32 0.6 Aggressive
  • Fights (Level 34) - Melee
  • Farming boost (+1 and 2% of level) when interacted with
  • Use an $ilnkfull1491 on it to gather $ilnkfull2166 - deals 20 damage to it, total of 190 $ilnkfull2166 could be harvested consecutively. However the Coumpst mound will slowly heal so it is possible to harvest $ilnkfull2166 and not kill it.
  • Forages:
    • $ilnkfull2166
    • $ilnkfull2292
    • $ilnkfull1980
    • $ilnkfull1984
    • $ilnkfull2167
    • $ilnkfull1972
    • $ilnkfull14644
  • Special Ability: Generate compost
Giant chinchompa 29 32 2.9 Aggressive
  • Fights (Level 35) - Ranged
  • Explodes on death, causing your target to be damaged
  • Special Ability: Explode
Vampyre bat 31 32 1.5 Aggressive
  • Fights (Level 36) - Melee
  • Enhances the brightness of any light source
  • Special Ability: Vampyre touch
Honey badger 32 32 1.6 Aggressive
  • Fights (Level 38) - Melee
  • Has the chance to attack twice without a delay
  • Special Ability: Insane ferocity
Beaver 33 32 0.7 Cannot Fight
Void ravager 34 32 0.7 Aggressive
  • Fights (Level 41) - Melee
  • Mining (+1) boost when interacted with
  • Provides invisible (+3) Damage when Mining
  • Special Ability: Call to arms
Void shifter Aggressive
  • Fights (Level 41) - Melee
  • Teleports you to the Void Outpost if your Lifepoints fall below 10%
  • Special Ability: Call to arms
Void spinner Passive
Void torcher Aggressive
Bronze minotaur 36 32 3.6 Aggressive
Bull ant 40 32 0.6 Aggressive
  • Fights (Level 47) - Melee
  • Beast of Burden - 9 slots
  • Special Ability: Unburden
Macaw 41 32 0.8 Cannot Fight
  • Remote view allows you to scope out areas safely
  • Increases chance of receiving a more valuable herb drop from Monsters
  • Forages (rarely):
  • Special Ability: Herbcall
Evil turnip 42 32 2.1 Aggressive
  • Fights (Level 50) - Ranged
  • Drains your target's Ranged level when in combat
  • Forages:
    • $ilnkfull4023
  • Special Ability: Evil flames
Spirit cockatrice 43 32 0.9 Aggressive
  • Fights (Level 51) - Magic
  • Forages:
    • $ilnkfull3883
  • Special Ability: Petrifying gaze
Spirit coraxatrice
Spirit guthatrice
Spirit pengatrice
Spirit saratrice
Spirit vulatrice
Spirit zamatrice
Spirit pack pig 44 64 0.8 Passive
  • Fights (Level 37) - Melee
  • Beast of Burden - 12 slots
  • Special Ability: Bacon blast
Spirit prayer pig 44 32 0.8 Passive
  • Fights (Level 37) - Melee
  • Restores 440 Prayer points when summoned, continues to restore 110 points every 2 minutes while summoned
  • Special Ability: Bacon blast
Spirit war pig 44 32 0.8 Aggressive
Iron minotaur 46 32 4.6 Aggressive
Pyrelord 46 32 2.3 Aggressive
  • Fights (Level 55) - Melee
  • Used as a $ilnkfull1034 for Firemaking - Gives additional 10 Experience per log
  • Invisible Firemaking (+3) boost
  • Special Ability: Immense heat
Magpie 47 32 0.9 Aggressive
  • Fights (Level 0) - Will not fight
  • Invisible Thieving (+3) boost
  • Forages and holds up to 30:
    • Gems: $ilnkfull1074 through $ilnkfull1067
    • Rings: $ilnkfull913 though $ilnkfull335
    • Enchanted rings: $ilnkfull368, $ilnkfull550, $ilnkfull1274, and $ilnkfull219
  • Special Ability: Thieving fingers
Bloated leech 49 32 2.4 Aggressive
Spirit terrorbird 52 32 0.8 Aggressive
  • Fights (Level 62) - Melee
  • Beast of Burden - 12 slots
  • Special Ability: Tireless run
Abyssal parasite 54 32 1.1 Aggressive
  • Fights (Level 64) - Melee
  • Prevents the full Prayer drain upon entering the Abyss - 10 Prayer points will still be lost every 9 seconds when there
  • Beast of Burden - 7 $ilnkfull1331 or $ilnkfull2629
  • Special Ability: Abyssal drain
Spirit jelly 55 48 5.5 Aggressive
  • Fights (Level 65) - Melee
  • Special Ability: Dissolve
Ibis 56 32 1.1 Cannot Fight
  • Invisible Fishing (+3) boost
  • When Fishing, forages and holds up to 30:
    • $ilnkfull846 (0 experience)
    • $ilnkfull844 (10 experience)
  • Special Ability: Fish rain
Steel minotaur 56 48 5.6 Aggressive
Spirit graahk 57 48 5.7 Aggressive
Spirit kyatt 57 48 5.7 Aggressive
Spirit larupia 57 48 5.7 Aggressive
Karamthulhu overlord 58 48 5.8 Aggressive
  • Fights (Level 69) - Melee & Ranged
  • Special Ability: Doomsphere
Smoke devil 61 48 3 Aggressive
  • Fights (Level 72) - Magic & Melee
  • Special Ability: Dust cloud
Abyssal lurker 62 48 1.2 Aggressive
  • Fights (Level 73) - Melee
  • Beast of Burden - 12 $ilnkfull1331 or $ilnkfull2629
  • Special Ability: Abyssal stealth
Spirit cobra 63 64 3.1 Aggressive
Stranger plant 64 48 3.2 Aggressive
  • Fights (Level 94) - Melee
  • Farming boost (+1 and 4% of level) when interacted with
  • Forages:
    • $ilnkfull1213
  • Special Ability: Poisonous blast
Barker toad 66 32 1 Aggressive
  • Fights (Level 78) - Melee
  • Use a $ilnkfull684 on the familiar to "load" it for the next attack to deal additional damage and drain the target's Defence level
  • Special Ability: Toad bark
Mithril minotaur 66 64 6.6 Aggressive
War tortoise 67 48 0.7 Aggressive
  • Fights (Level 80) - Melee
  • Beast of Burden - 18 slots
  • Special Ability: Testudo
Bunyip 68 48 1.4 Passive
  • Fights (Level 81) - Melee
  • Heals 2% of your maximum lifepoints every 15 seconds
  • Use raw fish on it to turn into water runes (more for higher level fish - up to 30 per fish). Fish that CANNOT be used include:
    • Arc fish: $ilnkfull27576, $ilnkfull27596, & $ilnkfull27661
    • Barbarian fish: $ilnkfull3625, $ilnkfull3626, & $ilnkfull3627
    • $ilnkfull14060
    • $ilnkfull27160
    • $ilnkfull1814
  • Special Ability: Swallow whole
Fruit bat 69 48 1.4 Cannot Fight
  • On Karamja, can be interacted with and told to Fly. Familiar will leave for about 8 seconds and return with up to 5 fruit.
  • Forages up to 30:
    • $ilnkfull13837
    • $ilnkfull2181
    • $ilnkfull742
    • $ilnkfull2172
    • $ilnkfull1973
    • $ilnkfull2173
    • $ilnkfull1964
  • Enhances the brightness of any light source
  • Special Ability: Fruitfall
Ravenous locust 70 32 1.5 Aggressive
  • Fights (Level 82) - Melee
  • Remote view allows you to scope out areas safely
  • Special Ability: Famine
Arctic bear 71 32 1.1 Aggressive
Phoenix 72 32 7 Aggressive
Obsidian golem 73 64 7.3 Aggressive
Granite lobster 74 48 3.7 Aggressive
  • Fights (Level 88) - Melee
  • Invisible Fishing (+4) boost
  • When Fishing, forages and holds up to 30:
    • $ilnkfull844 (10 experience)
    • $ilnkfull842 (11 experience)
  • Special Ability: Crushing claw
Praying mantis 75 64 3.7 Aggressive
Adamant minotaur 76 64 7.6 Aggressive
Forge regent 76 48 1.5 Aggressive
  • Fights (Level 90) - Magic & Melee
  • Used as a $ilnkfull1034 for Firemaking - Gives additional 10 Experience per log
  • Invisible Firemaking (+4) boost
  • Special Ability: Inferno
Talon beast 77 48 3.8 Aggressive
Giant ent 78 48 1.6 Aggressive
  • Fights (Level 93) - Melee
  • Can transform $ilnkfull2629 into $ilnkfull375 or $ilnkfull688 (0 experience, 1 rune at a time, random which of the 2 runes you get)
  • 50% chance to find an extra item when harvesting:
  • Forages:
    • $ilnkfull695
  • Special Ability: Acorn missle
Fire titan 79 64 7.9 Aggressive
Ice titan
Moss titan
Hydra 80 48 1.6 Aggressive
  • Fights (Level 96) - Melee & Ranged
  • Special Ability: Regrowth
Nightmare muspah 81 64 1.6 Passive
  • Fights (Level 96) - Melee
  • Beast of Burden - 32 divine energy and memories
  • Has a 5% chance to harvest 4 times the energy from wisps
  • Special Ability: Siphon self
Brawler demon 81 32 8 Aggressive
  • Fights (Level 97) - Melee
  • Finds and attacks new enemies of the type you are currently fighting.
  • Special Ability: Ring of fire
Deacon demon
  • Fights (Level 97) - Magic
  • Finds and attacks new enemies of the type you are currently fighting.
  • Special Ability: Ring of fire
Executioner demon
  • Fights (Level 97) - Ranged
  • Finds and attacks new enemies of the type you are currently fighting.
  • Special Ability: Ring of fire
Lava titan 83 64 8.3 Aggressive
  • Fights (Level 99) - Magic & Melee
  • Can teleport to Lava maze in the Wilderness
  • 20% chance to use its special attack instead of standard attack
  • Provides invisible (+10) Damage when Mining and Firemaking (+10) boost
  • Special Ability: Ebon thunder
Spirit dagannoth 83 64 4.1 Aggressive
  • Fights (Level 99) - Melee
  • Has the chance to attack twice without a delay
  • Special Ability: Spike shot
Spirit pack pig 84 102 0.8 Passive
  • Fights (Level 67) - Melee
  • Beast of Burden - 22 slots
  • Special Ability: Bacon blast
Spirit prayer pig 84 64 0.8 Passive
  • Fights (Level 67) - Melee
  • Restores 840 Prayer points when summoned, continues to restore 210 points every 2 minutes while summoned
  • Special Ability: Bacon blast
Spirit war pig 84 64 0.8 Aggressive
Reborn phoenix 84 32 7 Aggressive
  • Fights (Level 100) - Magic & Melee
  • Invisible Firemaking (+12) boost
  • 7% chance to burn 2 logs at once on fires
  • Special Ability: Rise from the ashes
Swamp titan 85 64 4.2 Aggressive
Rune minotaur 86 144 8.7 Aggressive
Blood nihil 87 96 8.7 Aggressive
  • Fights (Level 112) - Melee
  • Increases Melee accuracy by 5%
  • Special Ability: Annihilate
Ice nihil
  • Fights (Level 105) - Magic
  • Increases Magic accuracy by 5%
  • Can supply a 5% accuracy reduction to their target for 30 seconds
  • Special Ability: Annihilate
Shadow nihil
  • Fights (Level 112) - Ranged
  • Increases Ranged accuracy by 5%
  • Special Ability: Annihilate
Smoke nihil
  • Fights (Level 108) - Magic
  • Increases Magic accuracy by 5%
  • Special Ability: Annihilate
Ghast 87 64 1.8 Aggressive
  • Fights (Level 103) - Melee & Ranged
  • Grants Prayer xp equal to 1% of it's damage dealt
  • Stops other ghasts from attacking you in Morytania and prevents food decaying in Mort Myre Swamp
  • Special Ability: Ghastly request
Unicorn stallion 88 64 1.8 Passive
  • Fights (Level 105) - Melee
  • Can cure you of poison
  • Special Ability: Healing aura
Light creature 88 64 9 Passive
  • Fights (Level 105) - Melee
  • Has a 10% chance to instantly convert divine memories into enhanced experience
  • Can teleport you to Tears of Guthix and the Ancient Guthix Temple
  • Enhances the brightness of any light source
  • Special Ability: Enlightenment
Geyser titan 89 64 8.9 Aggressive
  • Fights (Level 106) - Melee & Ranged
  • Ranged boost (+1 and 3% of level) when interacted with
  • Can recharge dragonstone jewellery and heat $ilnkfull153
  • Special Ability: Boil
Wolpertinger 92 64 4.6 Aggressive
  • Fights (Level 109) - Melee
  • Invisible Hunter (+5) boost (5)
  • Gives double experience and yield when harvesting from bushes
  • Special Ability: Magic focus
Abyssal titan 93 48 1.9 Aggressive
  • Fights (Level 110) - Melee
  • Beast of Burden - 20 $ilnkfull1331 or $ilnkfull2629
  • Special Ability: Essence shipment
Iron titan 95 64 4.7 Aggressive
  • Fights (Level 112) - Magic & Melee
  • Special Ability: Iron within
Pack yak 96 64 4.8 Passive
  • Fights (Level 114) - Melee
  • Beast of Burden - 30 slots
  • Special Ability: Winter storage
Steel titan 99 64 4.9 Aggressive
Pack mammoth 99 64 10 Passive
  • Fights (Level 114) - Melee
  • Beast of Burden - 32 slots
  • Special Ability: Mammoth feast


Summoning Scrolls

Next off we have the Summoning scrolls. These are used to release the Familiar's special ability and are made by going to an obelisk with pouches, switching menu tabs, then choosing the correct scroll's symbol for the pouches you have.

With a summoned familiar, you can either keep the scrolls in your inventory or use up to 500 scrolls on the associated familiar for it to hold them. This will enable you to use the auto-fire feature, wherein your familiar will automatically use a scroll after 1-15 attacks. Note that if the scrolls are in your inventory YOU must activate the scrolls manually. The rate of use (1-15 attacks) can be set by clicking the auto-fire rate button in the follower details interface (orange button above) and typing the desired number.

See the table below for what each scroll can do and other pertinent information. Note that clicking the Pouch/Familiar's name in the table below will take you to its row on the pouch table above as the pouch is needed both to summon the familiar that must be active as well as to create the scrolls themselves.

Scroll Pouch/Familiar Needed Level Required Ability Points Used Experience Gained When Activated
$iimgbrlnk31712 * Ghast 0 Restores 100 Prayer points 20 0
$iimgbrlnk3890 Spirit wolf 1 Causes NPC opponents to flee from the battlefield 3 0.1
$iimgbrlnk20612 Meerkats 4 Digs for a coordinate, compass or scan clue without causing a wizard to appear 12 0
$iimgbrlnk3891 Dreadfowl 4 Magic attack that damages up to 30 3 0.1
$iimgbrlnk3899 Spirit spider 10 Spawns a random amount of red spider eggs 6 0.2
$iimgbrlnk12459 Thorny snail 13 Attack that damages up to 80 3 0.2
$iimgbrlnk23874 Spirit pack pig, Spirit prayer pig, & Spirit war pig 14 Launches flaming bacon at your target, dealing magic damage 11 0.2
$iimgbrlnk3904 Granite crab 16 Boosts your Defence by 4 12 0.2
$iimgbrlnk12838 Spirit mosquito 17 Commands mosquito to attack 3 0.5
$iimgbrlnk3900 Desert wyrm 18 Magic attack that does 50 damage and stuns your opponent 12 0.2
$iimgbrlnk3905 Spirit scorpion 19 Change of making a Range attack of yours be slightly poisonous, if the arrows can be poisoned in the first place 6 1
$iimgbrlnk12839 Spirit Tz-Kih 22 Hits two nearby enemies up to 70 damage 6 1.1
$iimgbrlnk3897 Albino rat 23 Stores 4 cheese in the rat's inventory 6 2.3
$iimgbrlnk12446 Spirit kalphite 25 Strikes up to 5 enemies for up to 20 damage 6 2.5
$iimgbrlnk4195 Compost mound 28 Fills nearby compost bin with a chance of making supercompost 12 0.6
$iimgbrlnk12834 Giant chinchompa 29 Detonates the chinchompa, damaging nearby enemies 3 2.9
$iimgbrlnk12447 Vampyre bat 31 Damages up to 120 with a chance of restoring 20 of your own Life Points 4 1.6
$iimgbrlnk12433 Honey badger 32 Reduces its Defence to increase its Attack and Strength 12 1.6
$iimgbrlnk12429 Beaver 33 Cuts up to 3 logs on a nearby tree 3 0.7
$iimgbrlnk4032 Void familiars 34 Teleports you to Pest Control 3 0.7
$iimgbrlnk3960 Bronze minotaur 36 Magic attack that damages up to 40 with a chance of stun 6 3.6
$iimgbrlnk12431 Bull ant 40 Restores run energy based on your Agility level 12 0.6
$iimgbrlnk3965 Macaw 41 Chance of making herbs 12 0.8
$iimgbrlnk4040 Evil turnip 42 Magic attack that drains an opponent's Ranged skill 6 2.1
$iimgbrlnk12458 Spirit cockatrices and other variants 43 Deals up to 100 damage as well as reducing a combat skill (varies between types of Cockatrices) 3 0.9
$iimgbrlnk3966 Iron minotaur 46 Magic attack that damages up to 60 with a chance of stun 6 4.6
$iimgbrlnk12829 Pyrelord 46 Smelts a gold bar into an item of jewellery witout a furnace 6 2.3
$iimgbrlnk12426 Magpie 47 +2 Thieving boost 12 0.9
$iimgbrlnk3959 Bloated leech 49 Heals stat damage, poison, and disease at the cost of some Life Points 6 2.5
$iimgbrlnk12441 Spirit terrorbird 52 +2 Agility boost and restores run energy based on your Agility level 8 0.8
$iimgbrlnk3956 Abyssal parasite 54 Magic attack that gives you a Prayer point if it hits 6 1.1
$iimgbrlnk12453 Spirit jelly 55 Magic attack that damages up to 120 and drains the opponent's Attack 6 5.5
$iimgbrlnk12424 Ibis 56 Produces fish up to Bass 12 1.1
$iimgbrlnk12463 Steel minotaur 56 Magic attack that damages up to 90 with a chance of stun 6 5.6
$iimgbrlnk12835 Spirit graahk 57 Commands your graahk to attack 3 5.7
$iimgbrlnk12836 Spirit kyatt 57 Commands your kyatt to attack with an instant hit and potentially high damage 3 5.7
$iimgbrlnk12840 Spirit larupia 57 Magic-based attack which also drains opponent's Strength 6 5.7
$iimgbrlnk3983 Karamthulhu overlord 58 Damages up to 160 3 5.8
$iimgbrlnk3993 Smoke devil 61 Damages up to 80 and up to 60 on nearby opponents 6 3.1
$iimgbrlnk3981 Abyssal lurker 62 +4 boost to Agility and Thieving 20 1.9
$iimgbrlnk3989 Spirit cobra 63 Transforms an egg into a Cockatrice egg 3 3.2
$iimgbrlnk12467 Stranger plant 64 Attack with a 50% chance of poison and inflicting 2 damage 6 3.2
$iimgbrlnk4041 Mithril minotaur 66 Magic attack that damages up to 120 with a chance of stun 6 6.6
$iimgbrlnk4042 Barker toad 66 Damages up to 180 6 1
$iimgbrlnk12439 War tortoise 67 Boosts your Defence level by 8 20 0.7
$iimgbrlnk12438 Bunyip 68 Allows you to eat uncooked fish if you have the level to cook it 3 1.4
$iimgbrlnk12423 Fruit bat 69 Produces random fruit nearby 6 1.4
$iimgbrlnk12830 Ravenous locust 70 Destroys opponent's food 12 1.5
$iimgbrlnk12451 Arctic bear 71 Magic attack that damages up to 150 with a chance to stun 6 1.1
$iimgbrlnk14488 Phoenix
and Reborn phoenix
72 Your opponent turns into ashes on the ground causing phoenix to be reborn, healing all of its health, and damaging nearby enemies. The lower the phoenix's heath before casting, the higher to the damage dealt to the nearby enemies 8 5
$iimgbrlnk12826 Obsidian golem 73 Boosts your Strength by 9 12 7.3
$iimgbrlnk12449 Granite lobster 74 Damages up to 140 as well as removing up to 5 Defence from opponent 6 3.7
$iimgbrlnk12450 Praying mantis 75 Binds, causes Magic-based damage, and drains player's Prayer points 6 3.8
$iimgbrlnk12465 Adamant minotaur 76 Magic attack that damages up to 160 with a chance of stun 6 7.6
$iimgbrlnk12841 Forge regent 76 Magic attack that can unequip your opponent's weapon or shield 6 1.5
$iimgbrlnk12831 Talon beast 77 Commands Talon beast to do 3 Magic attacks 6 11.7
$iimgbrlnk12457 Giant ent pouch 78 Damages up to 170 on up to 3 enemies and a chance of acorns being dropped 6 1.6
$iimgbrlnk12824 Fire, Ice, or Moss titan 79 Boosts Defence and Constitution greatly 20 7.9
$iimgbrlnk12442 Hydra 80 Use on a Farming tree stump to instantly grow back 6 1.6
$iimgbrlnk25094 Nightmare muspah 81 Extracts Elder, Incandescent, Luminous and Radiant Divination energy from the muspah and adds it to its inventory. 20 2
$iimgbrlnk25913 Brawler, Deacon, or Executioner demon 82 Deals damage to multiple nearby targets 12 3.9
$iimgbrlnk12456 Spirit dagannoth 83 Range attack that damages up to 180 and stuns 6 4.2
$iimgbrlnk12837 Lava titan 83 Magic attack that drains your opponent's Special Attack energy 4 8.3
$iimgbrlnk12832 Swamp titan 85 Area effect Magic that can poison your enemies 6 4.3
$iimgbrlnk12466 Rune minotaur 86 Magic attack that damages up to 190 with a chance of stun 6 8.6
$iimgbrlnk25329 Nihil 87 Damages your target and stuns them for a short time 20 1.6
$iimgbrlnk12434 Unicorn stallion 88 Heals up to 15% of your Life Points 20 1.8
$iimgbrlnk25596 Light creature 88 Gives you an enlightened state for 6 minutes with the following effects:
  • Merging with the Light creature on the Hefin Agility Course will increase the chance of obtaining a rare reward.
  • Increases the chance of automatically converting harvested memories while training Divination to 50%.
  • Provides a 1/10 chance to collect 2 blue tears at once while playing Tears of Guthix.
20 1.6
$iimgbrlnk12833 Geyser titan 89 Damages a player, more depending on their armor 6 8.9
$iimgbrlnk12437 Wolpertinger 92 Boosts your Magic level by 7 20 4.6
$iimgbrlnk12827 Abyssal titan 93 Transports all pure essence from your inventory and titan's to your bank 6 1.9
$iimgbrlnk12828 Iron titan 95 Iron titan's next attack will be three powerful melee attacks 12 4.8
$iimgbrlnk12435 Pack yak 96 Use special on an item in your inventory to send it to your bank 12 4.8
$iimgbrlnk28442 Pack mammoth 99 Automatically uses food stored in the familiar, healing the player. 20 10
$iimgbrlnk12825 Steel titan 99 Steel titan's next attack will be four powerful Ranged attacks 12 5

* This scroll CANNOT be made. 25 scrolls will be acquired for every purchase of a $ilnkfull31711



Dungeoneering Summoning

Summoning has a great use inside the dungeons of Daemoheim. The higher your summoning level, the better the familiars you can summon. There are 6 different types of familiars, all with varying uses.


  • Bloodrager
    • Melee attack familiar
    • Ores used to summon
    • Sundering strike ability - deals damage and reduces the target's Defence (amount based on tier)
    • Passive ability - invisible Defence boost (1% times tier)
  • Deathslinger
    • Ranging attack familiar
    • 2 logs used to summon
    • Poisonous shot - attacks target with a poison arrow (damage based on tier)
  • Stormbringer
    • Magic attack familiar
    • Plant used to summon
    • Snaring wave ability - deals damage and may immobilize the target (amount based on tier)
  • Hoardstalker
    • Foraging familiar - collects ore, logs, and raw fish, up to their tier level
    • Hides used to summon
    • Aptitude ability - invisible boost to all non-combat skills (levels based on tier)
  • Worldbearer
    • Beast of burden familiar - number of slots based on tier (12-30)
    • Torn bags used to summon
    • Second wind ability - restores 20-40% of your run energy (amount based on tier)
  • Skinweaver
    • Healing familiar
    • Cooked fish used to summon
    • Glimmer of light ability - heals you (amount based on tier)
    • Passive ability - provides 25-250 extra health when food is eaten

Summoning Level Name Type Tertiary Ingredient Scroll
$ilnkimgfull20480
1 $iimgbrlnk21732 Bloodrager $iimgbrlnk20226 $iimgbrlnk21733
2 $iimgbrlnk21734 Deathslinger 2 $iimgbrlnk20779 $iimgbrlnk21735
3 $iimgbrlnk21741 Stormbringer $iimgbrlnk21012 $iimgbrlnk21742
5 $iimgbrlnk21736 Hoardstalker $iimgbrlnk20353 $iimgbrlnk21737
7 $iimgbrlnk21743 Worldbearer $iimgbrlnk21223 $iimgbrlnk21744
9 $iimgbrlnk21738 Skinweaver $iimgbrlnk20157 $iimgbrlnk21739
11 $iimgbrlnk21745 Bloodrager $iimgbrlnk20227 $iimgbrlnk21746
12 $iimgbrlnk21747 Deathslinger 2 $iimgbrlnk20952 $iimgbrlnk21748
13 $iimgbrlnk21753 Stormbringer $iimgbrlnk21256 $iimgbrlnk21754
15 $iimgbrlnk21749 Hoardstalker $iimgbrlnk21264 $iimgbrlnk21750
17 $iimgbrlnk21755 Worldbearer $iimgbrlnk21130 $iimgbrlnk21756
19 $iimgbrlnk21751 Skinweaver $iimgbrlnk20161 $iimgbrlnk21752
21 $iimgbrlnk21757 Bloodrager $iimgbrlnk20228 $iimgbrlnk21758
22 $iimgbrlnk21759 Deathslinger 2 $iimgbrlnk20359 $iimgbrlnk21760
23 $iimgbrlnk21765 Stormbringer $iimgbrlnk21249 $iimgbrlnk21767
25 $iimgbrlnk21761 Hoardstalker $iimgbrlnk21263 $iimgbrlnk21762
27 $iimgbrlnk21766 Worldbearer $iimgbrlnk21025 $iimgbrlnk21768
29 $iimgbrlnk21763 Skinweaver $iimgbrlnk20158 $iimgbrlnk21764
$ilnkimgfull21347
31 $iimgbrlnk21769 Bloodrager $iimgbrlnk20229 $iimgbrlnk21770
32 $iimgbrlnk21792 Deathslinger 2 $iimgbrlnk20868 $iimgbrlnk21796
33 $iimgbrlnk21911 Stormbringer $iimgbrlnk21214 $iimgbrlnk21950
35 $iimgbrlnk21909 Hoardstalker $iimgbrlnk21261 $iimgbrlnk21931
37 $iimgbrlnk21913 Worldbearer $iimgbrlnk20416 $iimgbrlnk21941
39 $iimgbrlnk21910 Skinweaver $iimgbrlnk20160 $iimgbrlnk21936
41 $iimgbrlnk21784 Bloodrager $iimgbrlnk20230 $iimgbrlnk21785
42 $iimgbrlnk21793 Deathslinger 2 $iimgbrlnk20867 $iimgbrlnk21797
43 $iimgbrlnk21918 Stormbringer $iimgbrlnk21234 $iimgbrlnk21951
45 $iimgbrlnk21915 Hoardstalker $iimgbrlnk21262 $iimgbrlnk21932
47 $iimgbrlnk21920 Worldbearer $iimgbrlnk20304 $iimgbrlnk21942
49 $iimgbrlnk21917 Skinweaver $iimgbrlnk20162 $iimgbrlnk21937
51 $iimgbrlnk21786 Bloodrager $iimgbrlnk20231 $iimgbrlnk21788
52 $iimgbrlnk21794 Deathslinger 2 $iimgbrlnk20947 $iimgbrlnk21798
53 $iimgbrlnk21924 Stormbringer $iimgbrlnk20281 $iimgbrlnk21952
55 $iimgbrlnk21922 Hoardstalker $iimgbrlnk21260 $iimgbrlnk21933
57 $iimgbrlnk21925 Worldbearer $iimgbrlnk20303 $iimgbrlnk21943
59 $iimgbrlnk21923 Skinweaver $iimgbrlnk20148 $iimgbrlnk21938
$ilnkimgfull21346
61 $iimgbrlnk21787 Bloodrager $iimgbrlnk20232 $iimgbrlnk21789
62 $iimgbrlnk21795 Deathslinger 2 $iimgbrlnk20945 $iimgbrlnk21799
63 $iimgbrlnk21928 Stormbringer $iimgbrlnk21247 $iimgbrlnk21953
65 $iimgbrlnk21926 Hoardstalker $iimgbrlnk20777 $iimgbrlnk21934
67 $iimgbrlnk21929 Worldbearer $iimgbrlnk20300 $iimgbrlnk21944
69 $iimgbrlnk21927 Skinweaver $iimgbrlnk20147 $iimgbrlnk21939
71 $iimgbrlnk21129 Bloodrager $iimgbrlnk20849 $iimgbrlnk21790
72 $iimgbrlnk21128 Deathslinger 2 $iimgbrlnk20418 $iimgbrlnk21800
73 $iimgbrlnk21125 Stormbringer $iimgbrlnk21251 $iimgbrlnk21954
75 $iimgbrlnk21127 Hoardstalker $iimgbrlnk21300 $iimgbrlnk21935
77 $iimgbrlnk21124 Worldbearer $iimgbrlnk21030 $iimgbrlnk21945
79 $iimgbrlnk21126 Skinweaver $iimgbrlnk20145 $iimgbrlnk21940
$ilnkimgfull21233
81 $iimgbrlnk22209 Bloodrager $iimgbrlnk20543 $iimgbrlnk22208
82 $iimgbrlnk22210 Deathslinger 2 $iimgbrlnk20432 $iimgbrlnk22320
83 $iimgbrlnk22211 Stormbringer $iimgbrlnk21283 $iimgbrlnk22322
85 $iimgbrlnk21032 Hoardstalker $iimgbrlnk21259 $iimgbrlnk22318
87 $iimgbrlnk22316 Worldbearer $iimgbrlnk21221 $iimgbrlnk22317
89 $iimgbrlnk22233 Skinweaver $iimgbrlnk20146 $iimgbrlnk22319
91 $iimgbrlnk22323 Bloodrager $iimgbrlnk20492 $iimgbrlnk22324
92 $iimgbrlnk22325 Deathslinger 2 $iimgbrlnk20358 $iimgbrlnk22326
93 $iimgbrlnk22331 Stormbringer $iimgbrlnk21248 $iimgbrlnk22332
95 $iimgbrlnk22327 Hoardstalker $iimgbrlnk21301 $iimgbrlnk22328
97 $iimgbrlnk22333 Worldbearer $iimgbrlnk20183 $iimgbrlnk22334
99 $iimgbrlnk22329 Skinweaver $iimgbrlnk20163 $iimgbrlnk22330


Ancient Summoning

With the release of Archaeology, a new form of Summoning was introduced. Unlike with normal summoning, Ancient Summoning pouches are made by making a $ilnkfull31195 then killing 1 of several types of demons with the $ilnkfull31195 in your inventory. The specific type of demon killed will create the varying types of pouches. Before a $ilnkfull31195 can be made, you must first complete Dagon Bye Mystery/Achievement.

Binding Contract Level Experience Monster Familiar Ability Scroll Scroll Ability
$iimgbrlnk31697 45 38 $mlnkfull124 Absorbs 10% of any damage dealt to you by taking the hit itself. $iimgbrlnk31698 Heals for 10% of its max health (2,000 life points).
$iimgbrlnk31699 50 42.8 $mlnkfull1855 Grants a 5% chance while training Mining, Fishing, Woodcutting, Divination or Archaeology to duplicate the gained resource and store it within itself. Can carry up to 20 items. $iimgbrlnk31700 Teleports all items stored within the familiar's inventory to your bank.
$iimgbrlnk31701 73 66.4 $mlnkfull1830 Deals 25% of your healing done as damage to its target. $iimgbrlnk31702 Transfers 10% of the familiars max health to you.
$iimgbrlnk31703 75 73.7 $mlnkfull436 Grants an invisible +12 Mining level boost. $iimgbrlnk31704 Your next mining swing will deal 50% more damage.
$iimgbrlnk31705 85 73.7 $mlnkfull435 The summoning familiar will automatically teleport to the target and deal damage when it teleports. $iimgbrlnk31706 Bind and Teleblock the target for 9.6 seconds.
$iimgbrlnk31707 90 79.1 $mlnkfull2027 Summons a level 126 combat familiar. $iimgbrlnk31708 You and surrounding players will gain a +5% critical hit chance for 15 seconds.
$iimgbrlnk31709 96 82.3 $mlnkfull2066 Deal more damage to the target according to how much missing health it has. $iimgbrlnk31710 Familiar will 'jump' attack and deal 200-320% of its max hit in damage.


Pets

While there are several types of pets and followers attainable, only 2 types will be discussed below: those that have Summoning requirements and legendaries.

Summoning Required Pets

The table below lists all the current pets that have a specific Summoning requirement. The table also includes a bit of extra information pertinent to caring for your pet. All pets below are items within the game unless noted with an asterisk (*). Some pets have several growth stages while others don't, but all of the item pets listed below can be fed; only the $ilnkfull584 requires food. In order to have an item pet follow you, you will need to drop it from your inventory. Note that only 1 follower/pet/familiar can be active at a time. If you dismiss one of the item pets (or fail to feed your $ilnkfull584), it will run away and you will need to obtain another one; pick it up to have it stop following you and return to item form. Please note that your pet will also be lost if you die while it is following you. None item pets can be "summoned" via the Customisation interface.

Like with familiars, it is possible to speak to your pet if you are 10+ Summoning levels above the required level. For example: to obtain a $ilnkfull22759 you must have level 50, thus you must have level 60 in order to speak with it. There are a few exceptions to this though. In order to speak with $ilnkfull584/$ilnkfull240 you will need a $ilnkfull2208 (or one of the upgraded versions), to speak with a $ilnkfull23269 you will need a $ilnkfull1644, $ilnkfull23268 can always be spoken to, dragons cannot be spoken to regardless of level, and the Chameleon can only be spoken to if you use the boost option on the $ilnkfull14624 to reach level 100 temporarily.

Pet Requirements Notes
Baby Adult
$iimgbrlnk584 $iimgbrlnk240 1 Summoning

Completion of Gertrude's Cat
Quest reward; additional purchased from $plnkfull441.

MUST be fed as a $ilnkfull584; Cooked/raw fish or $ilnkfull648.

Both $ilnkfull584 and $ilnkfull240 can catch mice (adults more successfully).

Can be made into hell or purple variants.

There are 3 additional growth stages depending on how you care for your cat: Overgrown, Wily, and Lazy.
$iimgbrlnk14560 $iimgbrlnk31742 4 Summoning Purchased from Pet Shops for 500 $ilnkfull295.

Eats raw meat (not fish) and gnaws on $ilnkfull141.
$iimgbrlnk4172 $iimgbrlnk24039
$iimgbrlnk3901 $iimgbrlnk31743
$iimgbrlnk14563 $iimgbrlnk3952
$iimgbrlnk14561 $iimgbrlnk3892
$iimgbrlnk14562 $iimgbrlnk3918
N/A $iimgbrlnk21806 4 Summoning

5 Slayer
Purchased reward from Soul Wars (5 Zeal and (un)stuffed Crawling hand).

Eats $ilnkfull455.
$iimgbrlnk21827 N/A 4 Summoning

25 Slayer
Purchased reward from Soul Wars (25 Zeal and (un)stuffed Cockatrice head).

Eats $ilnkfull608.
$iimgbrlnk21828 N/A 4 Summoning

40 Slayer
Purchased reward from Soul Wars (40 Zeal and (un)stuffed Basilisk head).

Eats $ilnkfull402.
$iimgbrlnk21829 N/A 4 Summoning

70 Slayer
Purchased reward from Soul Wars (70 Zeal and (un)stuffed Kurask head).

Eats $ilnkfull141.
N/A $iimgbrlnk24991 4 Summoning

85 Slayer
Purchased reward from Soul Wars (85 Zeal and (un)stuffed Abyssal demon head).

Eats $ilnkfull63.
N/A $iimgbrlnk19202 4 Summoning

Completion of Rune Mechanics
Quest reward.

Needs to be revitalized at a Runecrafting altar to feed it.
$iimgbrlnk3895 $iimgbrlnk3917 10 Summoning

27 Hunter
Caught using Hunter.

Eats $ilnkfull3984 as a baby.

Eats $ilnkfull3984 and $ilnkfull12127 as an adult.
$iimgbrlnk3925 $iimgbrlnk24041 10 Summoning

27 Hunter

Completion of As a First Resort...
Caught using Hunter.

Eats raw fish and $ilnkfull12129 as a baby.

Eats raw fish and $ilnkfull414 as an adult.
N/A $iimgbrlnk23859 14 Summoning

Completion of Bringing Home the Bacon
Quest reward.

Eats $ilnkfull708 and $ilnkfull487.
N/A $iimgbrlnk14324 23 Summoning

Completion of While Guthix Sleeps
Caught using Hunter.

Eats $ilnkfull1634.
$iimgbrlnk3896 $iimgbrlnk3922 30 Summoning $ilnkfull3886 obtained from the $plnkfull2172 and must be incubated at a Pet Shops.

Eats raw fish.
$iimgbrlnk23321 $iimgfull23323/$iimgfull23324
Healthy/Decayed
Tooth creature
37 Summoning

Completion of A Fairy Tale Part III - Battle at Orks Rift
First one purchased from $plnkfull2750 in exchange for 5 teeth; additional are free.

Eats $ilnkfull648.

Will grow into a $ilnkfull23323 unless you feed it $ilnkfull286.
$iimgbrlnk3916 $iimgbrlnk24038 40 Summoning

32 Slayer

Completion of Recipe for Disaster: Pirate Pete
Obtained by trading $plnkfull802 a $ilnkfull3915.

Eats raw fish.
$iimgbrlnk22759 $iimgbrlnk23031 50 Summoning $ilnkfull14628 obtained from $ilnkfull2013 and must be incubated at a Pet Shop.

Eats $ilnkfull12129 as baby.

Eats $ilnkfull414 as adult.
$iimgbrlnk3982 $iimgbrlnk24040 60 Summoning

29 Hunter
Caught using Hunter.

Eats $ilnkfull3988.
Guthix chixk
Image last updated: May 01, 2022 Update Image?

Guthix chick*
Guthix raptor
Image last updated: May 01, 2022 Update Image?

Guthix raptor*
70 Summoning $ilnkfull2009 obtained from $ilnkfull2013 and must be incubated at a Pet Shop.

Cannot be fed.

Option to view as baby, young adult, or adult once hatched.
Sara chick
Image last updated: May 01, 2022 Update Image?

Saradomin chick*
sara owl
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Saradomin owl*
zammy chick
Image last updated: May 01, 2022 Update Image?

Zamorak chick*
Zammy hawk
Image last updated: May 01, 2022 Update Image?

zamorak hawk*
N/A ex-ex-parrot
Image last updated: May 01, 2022 Update Image?

Ex-ex-parrot*
71 Summoning

Completion of Rocking Out
Obtained by speaking to $plnkfull847 and getting a $ilnkfull19832 from him (option 2 = "speak about Rocking Out"). Next speak with $plnkfull3338 to receive an $ilnkfull19812 to use on the $ilnkfull19832. This will create an $ilnkfull19822 to use on the stone slab West of the $mlnkfull654 dungeon entrance. This will cause the $ilnkfull19822 to disappear and unlock the Ex-ex-parrot.

Cannot be fed.
Cute phoenix eggling
Image last updated: May 01, 2022 Update Image?

Cute phoenix eggling*
N/A 72 Summoning

Completion of In Pyre Need
$ilnkfull27109 obtained from the Phoenix Lair activity.

Cannot be fed.

Clap to hatch the egg.
Mean phoenix eggling
Image last updated: May 01, 2022 Update Image?

Mean phoenix eggling*
N/A $ilnkfull27109 obtained from the Phoenix Lair activity.

Cannot be fed.

Kick the egg to hatch it.
N/A $iimgbrlnk29868 80 Summoning Caught while Fishing at the Prifddinas waterfall.

Eats raw fish.

Can purchase cosmetics for it.
baby raccoon
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Baby raccoon*
raccoon
Image last updated: May 01, 2022 Update Image?

Raccoon*
80 Summoning

27 Hunter
Caught using Hunter.

Cannot be fed.

There are 3 separate colors which can be caught: brown, grey, and red.

Option to view as baby or adult in customisations interface.
Baby Sneakerpeeper Spawn
Image last updated: May 01, 2022 Update Image?

Baby sneakerpeeper spawn*
Sneakerpeeper Spawn
Image last updated: May 01, 2022 Update Image?
Sneakerpeeper spawn*
80 Summoning

80 Dungeoneering
Purchased for 85,000 Dungeoneering tokens from $plnkfull2653.

Cannot be fed.

Option to view as baby or adult in customisations interface.
$iimgbrlnk24042 $iimgbrlnk24047 85 Summoning $ilnkfull24047 obtained from killing $mlnkfull769 and must be incubated at a Pet Shop.

Eats $ilnkfull12129 as baby.

Eats $ilnkfull414 as adult.
baby chameleon
Image last updated: May 01, 2022 Update Image?

Baby chameleon*
Chameleon
Image last updated: May 01, 2022 Update Image?


Chameleon*
90 Summoning $ilnkfull24049 obtained on Cairn Isle (West of Shilo Village) and must be incubated at a Pet Shop.

Cannot be fed.

Option to view as baby or adult in the customisations interface once hatched.

Speaking to the chameleon when out will enable you to choose what color you want it to be.
$iimgbrlnk23269 $iimgbrlnk24046 95 Summoning

27 Hunter
Caught using Hunter.

Eats $ilnkfull71.
Dragon
Image last updated: May 01, 2022 Update Image?

Baby dragon*
N/A 99 Summoning Eggs (Black, Blue, Green, and Red) are obtained as a drop from each color dragon (Black, Blue, Green, and Red) and must be incubated at a Pet Shop.

Cannot be fed.

Each color obtained separately.

Option to view as hatchling or baby in the customisations interface once hatched.
N/A TzRek-Jad
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TzRek-Jad*
99 Summoning

99 Slayer
Purchased reward from Soul Wars (100 zeal points and a Fire cape).

Cannot be fed.

*Non-item pets. Accessed via customisation tab.



Training Routes

Below you will find a few recommended routes to comfortably make your pouches. For a list of all obelisks, in case these pathways do not suit you, please visit the Obelisks section above.



Taverley Routes

Making pouches through Taverley is one of the most efficient ways to train your Summoning level.

Via Taverley Bank

  • Requirements: None.
  • Bring: As many empty pouches as you have (they are stackable), as many spirit shards as you have (they are stackable), as many charms of the material you need as you have (they are stackable), boots of lightness (optional), spotted/spottier cape (optional) and penance gloves (optional). The last three items reduce weight, which allows you to run longer. Fill the rest of your inventory with the relative item you need for the creature.
  • Route: From the Taverley bank (south of the lodestone) run east across the bridge, then slightly north to find Pikkupstix's house. Inside you'll see the summoning obelisk to create your pouches. Run south, then east across the bridge, back to the bank. Deposit your Summoning pouches, withdraw your relative items and repeat!


Via Hot-Air Balloon

  • Requirements: Enlightened Journey quest, level 50 Firemaking, need to have unlocked the Castle Wars balloon.
  • Bring: As many empty pouches as you have (they are stackable), as many spirit shards as you have (they are stackable), as many charms of the material you need as you have (they are stackable), ring of duelling, normal log, boots of lightness (optional), spotted/spottier cape (optional) and penance gloves (optional). The last three items reduce weight, which allows you to run longer. Fill the rest of your inventory with the relative item you need for the creature.
  • Route: From Castle Wars, go outside and then north. Travel to Taverley by hot air balloon, then continue north until you get to Pikkupstix's house. Once there, go down the ladder and create the pouch you wish you use. Teleport back to Castle Wars, deposit your Summoning pouches, withdraw your willow log and relative items and repeat! Make sure you replace your ring of dueling when it breaks!


Via Player Owned House (POH)

  • Requirements: House in Taverley, Glory Amulet in Skill Hall or Portal Room in your house (optional), Ancient magiks unlocked (optional), Canifis Portal (optional).
  • Bring: As many empty pouches as you have (they are stackable), as many spirit shards as you have (they are stackable), as many charms of the material you need as you have (they are stackable), House Teleport Runes/Tablet (1 Law, 1 Earth, 1 Air), Ring of duelling (optional), boots of lightness (optional), spotted/spottier cape (optional) and penance gloves (optional). The last three items reduce weight, which allows you to run longer. Fill the rest of your inventory with the relative item you need for the creature.
  • Route: First teleport to your house, go outside and head east. Once there, go down the ladder and create the pouch you wish you use. Now there are three methods of getting to a bank.
    • Method 1: Glory Amulet - Once finished crafting pouches, return to your house, and then go to your skill hall. Teleport to Edgeville, bank, restock on materials and then teleport back to your house.
    • Method 2: Teleport Room (Canifis) - Once finished crafting pouches, return to your house, and then go to your portal room. Use the portal to Canifis, bank, restock on materials and then teleport back to your house.
    • Method 3: Ring of dueling - Once finished crafting pouches, use your ring of dueling to teleport to Castle Wars. Bank, restock on materials and then teleport back to your house. Make sure you replace your ring of dueling when it breaks!


Via Games Necklace

  • Requirements: None.
  • Bring: As many empty pouches as you have (they are stackable), as many spirit shards as you have (they are stackable), as many charms of the material you need as you have (they are stackable), boots of lightness (optional), spotted/spottier cape (optional), and penance gloves (optional). The last three items reduce weight, which allows you to run longer. Fill the rest of your inventory with the relative item you need for the creature.
  • Route: Use your Games necklace to teleport to the Games Room area and head out towards the Rogue's Den or Warriors' Guild. There, access your bank account and grab all your supplies and head south towards Pikkupstix's house. Repeat this process by teleporting to the Games Room.


Piscatoris Routes

There is yet another effective way to make pouches, which is fairly easier to use than the Taverley method. You must have completed the Swan Song quest to enter the Piscatoris Fishing Colony and use their bank. You must have completed A Fairy Tale Part II - Cure a Queen quest to use the quick route to Piscatoris itself. Please keep in mind, there are no Summoning Shops in this area, so if you run out of shards, you will have to visit a shop for more supplies



Via Fairy Rings

  • Requirements: Completed A Fairy Tale II and wielding a Lunar staff or Dramen staff.
  • Bring: As many empty pouches as you have (they are stackable), as many spirit shards as you have (they are stackable), as many charms of the material you need as you have (they are stackable), boots of lightness (optional), spotted/spottier cape (optional), and penance gloves (optional). The last three items reduce weight, which allows you to run longer. Fill the rest of your inventory with the relative item you need for the creature.
  • Route: While in Zanaris, head over to the main Fairy Ring and insert the code AKQ to go straight towards Piscatoris. When you're on Piscatoris, head a little north-east until you reach a trapdoor. Open it and head inside. Continue this path to make your pouches because it's relatively fast if you can put in the code fast and bank fast.


Via Piscatoris Fishing Colony Bank

  • Requirements: Completed Swan Song.
  • Bring: As many empty pouches as you have (they are stackable), as many spirit shards as you have (they are stackable), as many charms of the material you need as you have (they are stackable), boots of lightness (optional), spotted/spottier cape (optional), and penance gloves (optional). The last three items reduce weight, which allows you to run longer. Fill the rest of your inventory with the relative item you need for the creature.
  • Route: When you are done banking in the bank, go out of the city and go through the underground tunnels until you reach the outside world of Piscatoris. When you're out, head west until you reach the trapdoor and open and go down. Make your pouches and head back to the bank and repeat as many times needed. This is the fastest way to make pouches and requires little things to do it.


Via Spirit Kyatt

  • Requirements: 57 Summoning.
  • Bring: As many empty pouches as you have (they are stackable), as many spirit shards as you have (they are stackable), as many charms of the material you need as you have (they are stackable), boots of lightness (optional), spotted/spottier cape (optional), and penance gloves (optional). The last three items reduce weight, which allows you to run longer. Also bring a Ring of duelling and a summoned Spirit Kyatt. Fill the rest of your inventory with the relative item you need for the creature.
  • Route: Bank at Castle wars, then interact with your Spirit Kyatt and select teleport. This teleports you just south of the obelisk. Run north, go down the ladder, make your pouches. Afterwards, use your Ring of duelling to teleport back to Castle wars. Repeat as many times as you need to.


Brimhaven Routes

Via Ardougne Boat

  • Requirements: None.
  • Bring: 50-60k gp and as many empty pouches as you have (they are stackable), as many spirit shards as you have (they are stackable), as many charms of the material you need as you have (they are stackable), boots of lightness (optional), spotted/spottier cape (optional), and penance gloves (optional). The last three items reduce weight, which allows you to run longer. Fill the rest of your inventory with the relative item you need for the creature.
  • Route: When you are done banking in East Ardougne, head over to the docks and take a trip over to Brimhaven. When you're on Brimhaven, head towards the House Portal and head West and follow the banks of the ocean to get to there. Refer to the Obelisk Locations Section of the guide to see exactly where it is. When your done teleport to Ardougne and continue. This method is NOT advised due to the fact it's long travels and you use a massive amount of runes in the process.


Via Player Owned House (POH)

  • Requirements: Own a house in Brimhaven (40 Construction).
  • Bring: Glory amulet charged and as many empty pouches as you have (they are stackable), as many spirit shards as you have (they are stackable), as many charms of the material you need as you have (they are stackable), boots of lightness (optional), spotted/spottier cape (optional), and penance gloves (optional). The last three items reduce weight, which allows you to run longer. Fill the rest of your inventory with the relative item you need for the creature.
  • Route: Teleport to Edgeville using your glory and grab either the runes needed for your house teleport or a tele-tab and grab your ingredients and such for the pouches. Teleport to your house and head wWest and along the banks of the ocean until you reach there. Refer to the Obelisk Locations Section of the guide to see exactly where it is. Repeat this process by teleporting to Edgeville and continuing from there. Also, this method is still not advised due to the time it takes and amount of running needed.


Gu'Tanoth Route

  • Requirements: None.
  • Bring: As many empty pouches as you have (they are stackable), as many spirit shards as you have (they are stackable), as many charms of the material you need as you have (they are stackable), boots of lightness (optional), spotted/spottier cape (optional), and penance gloves (optional). The last three items reduce weight, which allows you to run longer. Fill the rest of your inventory with the relative item you need for the creature. Brining Watchtower teleport runes or tablets is also recommended.
  • Route: When you are done banking in the Yanille bank, leave the city through its western entrance. Once outside, go south east to the Gu'tanoth path. Follow the path northwards until you come to a small summoning hut with the obelisk. Teleport or run back to Yanille using the same route and repeat this proces. Alternatively, you can use a Mithril grapple (requires 21 Range, 39 Agility, 38 Strength to us) to leave and access Yanille via the Agility shortcut in the southern city wall, if you do not have the requirements for the Watchtower teleport spell.


Capes of Accomplishment

Summoning Skill Cape Set
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Once you have achieved level 99, you may visit Pikkupstix to purchase a Summoning cape for 99,000 Coins.

Summoning Master Skill
Image last updated: May 01, 2022 Update Image?

Once you have achieved level 120, Pikkupstix will sell you the Summoning master cape for 120,000 Coins.



Discount

Note that as of December 2018, another one of Mod Daze's Easter Eggs have been found. This enables you to purchase a Skillcape for half price (only from Pikkupstix, not Elen) if you are wearing a Ring of Charos (a). Be aware that "Half price" is 92,000 Coins as the experience at level 92 is approximately half way to level 99.

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