Quest Details

Difficulty Experienced
Type Quest
Length Long
Quest Points 2
Members Yes

Start Point

Antiques shop in <a href="/rs3/city/shilo-village">Shilo Village</a>.

Requirements

Skill Requirements

<table width="100%" border="0" cellpadding="0" cellspacing="0"> <tr> <td class="square"></td> <td class="left">18 <a href="/rs3/skill/herblore">Herblore</a></td> <td class="square"></td> <td class="left">25 <a href="/rs3/skill/crafting">Crafting</a></td> <td class="square"></td> <td class="left">30 <a href="/rs3/skill/smithing">Smithing</a></td> <td class="square"></td> <td class="left">36 <a href="/rs3/skill/agility">Agility</a></td> </tr> </table> Must defeat three level 35 foes and a level 63 foe. <br /><br /> <span class="smallbold">Note:</span> If you have completed <a href="/rs3/quest/druidic-ritual">Druidic Ritual</a> prior to January 31, 2012, you will have to complete the updated version in order to do this quest.

Quest Requirements

<a href="/rs3/quest/rune-mysteries">Rune Mysteries</a><br /> <a href="/rs3/quest/druidic-ritual">Druidic Ritual</a><br /> <a href="/rs3/quest/shilo-village">Shilo Village</a>

Quests Unlocked/Partially Unlocked by Completing This Quest

<a href="/rs3/quest/swan-song">Swan Song</a><br /><a href="/rs3/quest/kings-ransom">King's Ransom</a><br /><a href="/rs3/quest/back-to-my-roots">Back to my Roots</a>

Items Needed

<table width="100%" border="0" cellpadding="0" cellspacing="0"> <tr> <td class="square"></td> <td class="left">44 <a href="/database/item/coins">Coins</a>*</td> <td class="square"></td> <td class="left">4 <a href="/database/item/steel-bar">Steel bars</a></td> <td class="square"></td> <td class="left"><a href="/database/item/vial-of-water">Vial of water</a></td> <td class="square"></td> <td class="left"><a href="/database/item/clean-harralander">Clean harralander</a></td> </tr> <tr> <td class="square"></td> <td class="left"><a href="/database/item/clean-marrentill">Clean marrentill</a></td> <td class="square"></td> <td class="left"><a href="/database/item/iron-bar">Iron bar</a></td> <td class="square"></td> <td class="left"><a href="/database/item/bronze-bar">Bronze bar</a></td> <td class="square"></td> <td class="left"><a href="/database/item/empty-pot">Empty pot</a></td> </tr> <tr> <td class="square"></td> <td class="left"><a href="/database/item/hammer">Hammer</a></td> <td class="square"></td> <td class="left">5 <a href="/database/item/pigeon-cage-empty">Pigeon cages</a></td> </tr> </table> * More if you need coins to get to and from Karamja or need replacement tools/gems

Items Acquired During Quest

<table width="100%" border="0" cellpadding="0" cellspacing="0"> <tr> <td class="square"></td> <td class="left"><a href="/database/item/amulet-of-glory-4">Amulet of Glory (4)</a></td> <td class="square"></td> <td class="left">4,010 <a href="/database/item/coins">Coins</a></td> <td class="square"></td> <td class="left"><a href="/rs3/city/varrock">Varrock</a> teleport method</td> <td class="square"></td> <td class="left"><a href="/rs3/city/yanille">Watchtower</a> teleport method</td> </tr> <tr> <td class="square"></td> <td class="left"><a href="/database/item/skills-necklace-4">Skills necklace (4)</a> or</td> <td class="square"></td> <td class="left"><a href="/rs3/city/ardougne-east">Ardougne</a> teleport method</td> </tr> </table>

Walkthrough

<ol> <li> Make your way to the antiques shop South East of the gem mine in <a href="/rs3/city/shilo-village">Shilo Village</a> and ask <a href="/database/npc/yanni-salika">Yanni Salika</a> if there is anything else to do in the village. Eventually he will ask you to do him a small favor. The favor he requests is for you to retrieve a <a href="/database/item/red-mahogany-logs">Red mahogany logs</a> from a forester, just outside of <a href="/rs3/city/shilo-village">Shilo Village</a>. <br /><br /> <span class="justbold">Note:</span> The easiest way to reach <a href="/rs3/city/shilo-village">Shilo Village</a> is by chartering a boat to <a href="/rs3/city/brimhaven">Brimhaven</a> or using an <a href="/database/item/amulet-of-glory-4">Amulet of Glory (4)</a> to teleport to <a href="/rs3/city/musa-point">Musa Point</a>. From there head to the Northern part of <a href="/rs3/city/brimhaven">Brimhaven</a> and take <a href="/database/npc/hajedy">Hajedy's</a> cart ride in <a href="/rs3/city/shilo-village">Shilo Village</a> for 10 <a href="/database/item/coins">Coins</a>. Another option to reach <a href="/rs3/city/shilo-village">Shilo Village</a> is by using the <a href="/rs3/special/transportation-guide#fairyrings">Fairy code </a> CKR, which will teleport you to the hunting grounds North West of the village. <br /><br /> Alternatively, if you have completed <a href="/rs3/quest/grand-tree-the">The Grand Tree</a>, you may use <a href="/rs3/special/transportation-guide#gliders">Gnome Gliders</a> to travel to South of the Ship yard on Karamja (Gandius). From there, walk slightly South West until you reach the waterfall shortcut. After going across the stone steps at the waterfall, walk directly West and you will reach the <a href="/rs3/city/shilo-village">Shilo Village</a> entrance. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/yanni.png" alt="Yanni Salika" /> <br /><br /> </li> <li> Leave <a href="/rs3/city/shilo-village">Shilo Village</a> through the gates to the East and just South of the village near the barrier to the Kharazi Jungle you will find <a href="/database/npc/jungle-forester">Jungle foresters</a>. Ask one of them about some <a href="/database/item/red-mahogany-logs">Red mahogany</a> and they will promise you some mahogany if you do them a small favor. You will be asked to take a <a href="/database/item/blunt-hatchet">Blunt hatchet</a> to <a href="/database/npc/captain-shanks">Captain Shanks</a>, so that he can get it fixed in <a href="/rs3/city/port-sarim-and-mudskipper-point">Port Sarim</a>. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/forester.png" alt="Jungle Forester" /> <br /><br /> </li> <li> Follow path to the West until you spot a ship along the coast, West of Shilo Village. Climb up the ladder and talk to <a href="/database/npc/captain-shanks">Captain Shanks</a> on the boat. He will tell you that he does not do favors and suggests that you take the <a href="/database/item/blunt-hatchet">Blunt hatchet</a> to <a href="/rs3/city/port-sarim-and-mudskipper-point">Port Sarim</a>. Speak to the captain again and ask for a ride to <a href="/rs3/city/port-sarim-and-mudskipper-point">Port Sarim</a>. He will offer to take you along for between 26 and 44gp. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/shanks.png" alt="Captain Shanks" /> <br /><br /> </li> <li> When you have arrived in <a href="/rs3/city/port-sarim-and-mudskipper-point">Port Sarim</a> head directly West past the <a href="/rs3/minigame/player-owned-ports">Player Owned Ports</a> portal to the battle-axe shop. Speak with <a href="/database/npc/brian-port-sarim">Brian</a>, and ask him if he sharpens hatchet. Apparently, he normally would but he is worried about his best friend spending the rest of his life behind bars. For just one small favor he will sharpen the hatchet. <a href="/database/npc/brian-port-sarim">Brian</a> wants you to pay a visit to <a href="/database/npc/aggie">Aggie</a> the witch in <a href="/rs3/city/draynor-village-and-manor">Draynor Village</a> and ask her to be a character witness for his friend. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/brian.png" alt="Brian" /> <br /><br /> </li> <li> Head East to <a href="/rs3/city/draynor-village-and-manor">Draynor Village</a> and speak with <a href="/database/npc/aggie">Aggie</a> in her house, North of the market area. She will agree to be the character witness if you help her out. Her friend <a href="/database/npc/jimmy-the-chisel">Jimmy the Chisel</a> has gone missing and she wants you to find him. <a href="/database/npc/aggie">Aggie</a> suggests that you head East and check out this old abandoned building. <br /><br /> <span class="justbold">Note:</span> The easiest way to reach <a href="/rs3/city/draynor-village-and-manor">Draynor Village</a> is by using a <a href="/database/item/amulet-of-glory-4">Amulet of Glory (4)</a> teleport or via the <a href="/rs3/special/transportation-guide#hometeleport">Draynor Village lodestone</a> <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/aggie.png" alt="Aggie" /> <br /><br /> </li> <li> Head East of Lumbridge, opposite the cow pen and picklock the trapdoor to the mine and climb down the ladder. Head into the South room, West of the jail cell and talk to <a href="/database/npc/johanhus-ulsbrecht">Johanhus Ulsbrecht</a> about <a href="/database/npc/jimmy-the-chisel">Jimmy the Chisel</a>. He will tell you about how the organization needs food. Ask him if he needs a favor done, and he will tell you that if you arrange a monthly supply of chickens, he can let Jimmy go free. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/johanhus.png" alt="Johanhus Ulsbrech" /> <br /><br /> </li> <li> Leave the H.A.M. headquarters and make your way to the farm North of <a href="/rs3/city/lumbridge">Lumbridge</a>. Find <a href="/database/npc/fred-the-farmer">Fred the Farmer</a> and ask him about giving you some chickens. He will admit that he just does not have enough chickens but suggests that you should talk to <a href="/database/npc/seth-groats">Seth Groats</a>, at the farm over the river, on the way to <a href="/rs3/city/varrock">Varrock</a>. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/fred.png" alt="Fred the Farmer" /> <br /><br /> </li> <li> Cross the bridge to the East and walk North until you reach another farm. When you talk with <a href="/database/npc/seth-groats">Seth Groats</a>, he will say that he will do it but just needs to get everything organized. Firstly, he will needs some cages for the chickens. He then suggests that you go see <a href="/database/npc/horvik">Horvik</a>, in <a href="/rs3/city/varrock">Varrock</a>, about the cages. Apparently, <a href="/database/npc/seth-groats">Seth</a> owed <a href="/database/npc/horvik">Horvik</a> 3 <a href="/database/item/steel-bar">Steel bars</a> for his last job and assumes that those would be great payment for the cages. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/seth.png" alt="Seth Groats" /> <br /><br /> </li> <li> Speak with <a href="/database/npc/horvik">Horvik</a> at his armor shop in East of <a href="/rs3/city/varrock">Varrock</a> square, and ask him about the chicken cages. When you notice that he is very sick, he refuse to do any work for you unless he has an herbal antidote. He then also says that it would be much easier for him if you bring him some existing <a href="/database/item/pigeon-cage-full">Pigeon cages</a> to modify. <br /><br /> <span class="smallbold">Note: </span>The easiest way to reach <a href="/rs3/city/varrock">Varrock</a> is by using the <a href="/rs3/special/transportation-guide#hometeleport">Varrock lodestone</a> or the <a href="/rs3/city/varrock">Varrock</a> teleport spell (requires 25 <a href="/rs3/skill/magic">Magic</a>). <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/horvik.png" alt="Horvik" /> <br /><br /> </li> <li> Run South West to the <a href="/database/npc/apothecary">Apothecary</a> in <a href="/rs3/city/varrock">Varrock</a>, and ask him about the medicines. He will gladly hand over the <a href="/database/item/herbal-tincture">Herbal tincture</a> and the <a href="/database/item/breathing-salts">Breathing salts</a>. But as he is giving you the salts, he accidentally drops the <a href="/database/item/airtight-pot">Airtight pot</a> and loses the salt. He then requests a new airtight container to put more salt in, and suggests that you see <a href="/database/npc/tassie-slipcast">Tassie Slipcast</a>, in the <a href="/rs3/city/barbarian-village">Barbarian Village</a>. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/apothecary.png" alt="Apothecary" /> <br /><br /> </li> <li> Travel West to the <a href="/rs3/city/barbarian-village">Barbarian Village</a> and speak with <a href="/database/npc/tassie-slipcast">Tassie Slipcast</a> at the pottery. She will say that she needs to pay off a loan to <a href="/database/npc/hammerspike-stoutbeard">Hammerspike Stoutbeard</a>, a ruthless gangster who lives in the <a href="/rs3/map/dwarven-mine">Dwarven Mines</a>. You will need to take it up with him if you want your <a href="/database/item/airtight-pot">Airtight pot</a> from her. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/tassie.png" alt="Tassie Slipcast" /> <br /><br /> </li> <li> Head West to the Ice Mountain and descend into <a href="/rs3/map/dwarven-mine">Dwarven Mines</a>. Follow the path to the South and then keep going West until you hit a dead end. There, ask <a href="/database/npc/hammerspike-stoutbeard">Hammerspike Stoutbeard</a> about him being a gangster. He will tell you that he has always wanted to be a druid, but needs someone to take him on as their initiate. <a href="/database/npc/hammerspike-stoutbeard">Hammerspike</a> suggests that you talk to <a href="/database/npc/sanfew">Sanfew</a> in <a href="/rs3/city/taverley">Taverley</a>. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/hammerspike.png" alt="Hammerspike Stoutbeard" /> <br /><br /> </li> <li> Make your way to <a href="/rs3/city/taverley">Taverley</a> and speak with <a href="/database/npc/sanfew">Sanfew</a>, in his house to the West of the city gate. Ask him if he is accepting new initiates, and tell him that you know a dwarf who wants to be his initiate. He will take the dwarf on for not one, but 2 favors. He needs you to make a potion for the gnome pilot on White Wolf Mountain, and to organize a trip with the gnome to the <a href="/rs3/map/feldip-hills-hunter-area-map">Feldip Hills</a>. To make the potion, add a <a href="/database/item/clean-harralander">Clean harralander</a> to a <a href="/database/item/vial-of-water">Vial of water</a> and then add <a href="/database/item/clean-marrentill">Clean marrentil</a>. <br /><br /> <span class="smallbold">Note: </span>The easiest way to reach <a href="/rs3/city/taverley">Taverley</a> is by using the <a href="/rs3/special/transportation-guide#hometeleport">Taverley lodestone</a> <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/sanfew.png" alt="Sanfew" /> <br /><br /> </li> <li> When you have the <a href="/database/item/guthix-rest-3">Guthix rest (3)</a>, head up the White Wolf Mountain to the west and talk to <a href="/database/npc/captain-bleemadge">Captain Bleemadge</a> next to the gnome glider. Tell him you have a special tea for him and he will take it. Then tell him about the trip you want to organize to take <a href="/database/npc/sanfew">Sanfew</a> to the ogres. The gnome pilot wants to make it in record time, so he will need some lightweight rope; or T.R.A.S.H. as he calls it. <a href="plnk1010">Bleemadge</a> then mentions that <a href="/database/npc/arhein">Arhein</a>, in <a href="/rs3/city/catherby">Catherby</a>, has some of these ropes. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/bleemadge.png" alt="Captain Bleemadge" /> <br /><br /> </li> <li> Run down the mountain and talk to <a href="/database/npc/arhein">Arhein</a>, wandering around at the docks in <a href="/rs3/city/catherby">Catherby</a>. He will tell you that he knows a lot about T.R.A.S.H. and will be glad to help you in return for a <a href="/database/item/weather-report">Weather report</a>, to keep his cargo from sinking in a storm. He thinks a Seer named <a href="/database/npc/phantuwti-fanstuwi-farsight">Phantuwti Fanstuwi Farsight</a> could help him. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/arhein.png" alt="Arhein" /> <br /><br /> </li> <li> Follow the road West into <a href="/rs3/city/seers-village-and-camelot">Seers' Village</a> to the house directly South East of the bar. Inside, talk to <a href="/database/npc/phantuwti-fanstuwi-farsight">Phantuwti Fanstuwi Farsight</a> and ask him about a weather forecast. He will inform you that he cannot do it for you, as he too is looking for a missing person. Her name is <a href="/database/npc/petra-fiyed">Petra Fiyed</a>, and according to his vision, she is in a cave, inhabited by some smelly creatures. He says that the cave must be somewhere nearby. <br /><br /> <span class="smallbold">Note: </span>The easiest way to reach <a href="/rs3/city/seers-village-and-camelot">Seers' Village</a> is by using the <a href="/rs3/special/transportation-guide#hometeleport">Seers' Village lodestone</a> <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/phantuwti.png" alt="Phantuwti" /> <br /><br /> </li> <li> Travel South West to the <a href="/rs3/guild/fishing-guild">Fishing Guild</a> and enter the small cave just East of the entrance. Follow the Northern corridor until you come to a room. Upon entering the room a short cut scene will play. The girl you are looking for appears to have been turned into stone and embedded in the cave wall. Search the sculpture and you will see an incomplete message telling you "There were problems, report to <a href="/database/npc/wizard-cromperty">Wizard Cromperty</a>, he is currently resident in <a href="/rs3/city/ardougne-east">East Ardougne</a>." <br /><br /> <span class="smallbold">Note: </span>The easiest way to reach the <a href="/rs3/guild/fishing-guild">Fishing Guild</a> is by using a <a href="/database/item/skills-necklace-4">Skills necklace (4)</a> teleport option or the <a href="/rs3/special/transportation-guide#hometeleport">Ardougne lodestone</a>. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/sculpture.png" alt="culpture" /> <br /><br /> </li> <li> Head to the most North East building in <a href="/rs3/city/ardougne-east">East Ardougne</a> and speak with <a href="/database/npc/wizard-cromperty">Wizard Cromperty</a> about the girl stuck in a rock. He will say that in order to free the girl, he will need some <a href="/database/item/iron-oxide-one-small-favour">Iron oxide</a>, which can be bought from a merchant in <a href="/rs3/city/port-khazard">Port Khazard</a>. <br /><br /> <span class="smallbold">Note:</span> If you haven't obtained the 5 <a href="/database/item/pigeon-cage-full">Pigeon cages</a> for <a href="/database/npc/horvik">Horvik</a> already, you can grab them now behind <a href="/database/npc/jerico">Jerico's</a> house, just South of the Northern bank in East Ardougne. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/cromperty.png" alt="Wizard Cromperty" /> <br /><br /> </li> <li> On the <a href="/rs3/city/port-khazard">Port Khazard</a> docks, talk to the <a href="/database/npc/tindel-marchant">Tindel Marchant</a> and ask him about <a href="/database/item/iron-oxide-one-small-favour">Iron oxide</a>, more commonly referred to as rust. He will agree to give you one of his last pots, in exchange for a favour. He wants you to take his old flea-infested <a href="/database/item/stodgy-mattress">Stodgy mattress</a> down to the ogre <a href="/database/npc/rantz">Rantz</a> in the <a href="/rs3/map/feldip-hills-hunter-area-map">Feldip Hills</a>. <br /><br /> <span class="smallbold">Note: </span>The easiest way to reach <a href="/rs3/city/port-khazard">Port Khazard</a> is by using the <a href="/rs3/special/transportation-guide#hometeleport">Catherby lodestone</a> then <a href="/rs3/special/transportation-guide#charterships">chartering a ship</a> from the dock (costs 1600 gp), the <a href="/rs3/city/yanille">Watchtower</a> teleport spell (requires 58 <a href="/rs3/skill/magic">Magic</a>), or the <a href="/rs3/special/transportation-guide#fairyrings">Fairy code </a> DJP. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/tindel.png" alt="Tindel Merchant" /> <br /><br /> </li> <li> Travel to the North Eastern corner of the <a href="/rs3/map/feldip-hills-hunter-area-map">Feldip Hills</a> and find <a href="/database/npc/rantz">Rantz</a>. He would normally be happy to fill the <a href="/database/item/stodgy-mattress">Stodgy mattress</a> with feathers, but he cannot hunt any Chompy birds to get some feathers. This is due to a small man and his 'man flapper' making a lot of noise nearby. If you can help the man, and get the noise to stop, then <a href="/database/npc/rantz">Rantz</a> will agree to fill your mattress. <br /><br /> <span class="smallbold">Note: </span>The easiest way to reach the <a href="/rs3/map/feldip-hills-hunter-area-map">Feldip Hills</a> is by using the <a href="/rs3/city/ooglog">Oo'glog</a> lodestone, or the <a href="/rs3/special/transportation-guide#fairyrings">Fairy code </a> AKS. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/rantz.png" alt="Rantz" /> <br /><br /> </li> <li> Head West until you find a gnome glider and talk to <a href="/database/npc/gnormadium-avlafrim">Gnormadium Avlafrim</a>. Apparently, the gnomes are trying to extend the glider travel route to the <a href="/rs3/map/feldip-hills-hunter-area-map">Feldip Hills</a>. Tell him that <a href="/database/npc/rantz">Rantz</a> thinks you should help, and he will inform you that the gnome landing lights in front of the glider are not working. Search each light for a gem, cut the gem, and put it back in that landing light. When you have fixed all 8 gnome landing lights, tell the pilot that the work is done and he will fire up the lights. <br /><br /> <span class="smallbold">Note: </span> If you happen to crush any of the gems, you may buy new ones from <a href="/database/npc/gnormadium-avlafrim">Gnormadium Avlafrim</a> at 500 <a href="/database/item/coins">Coins</a> a piece. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/gnormadium.png" alt="Gnormadium Avlafrim" /> <br /><br /> </li> <li> Run North East and report back to <a href="/database/npc/rantz">Rantz</a>. He will stuff the <a href="/database/item/stodgy-mattress">Stodgy mattress</a> and give you a <a href="/database/item/comfy-mattress">Comfy mattress</a>. Take the <a href="/database/item/comfy-mattress">Comfy mattress</a> to the <a href="/database/npc/tindel-marchant">Tindel Marchant</a> and he will give you some <a href="/database/item/iron-oxide-one-small-favour">Iron oxide</a>. Hand <a href="/database/npc/wizard-cromperty">Wizard Cromperty</a> the <a href="/database/item/iron-oxide-one-small-favour">Iron oxide</a> and he will give you an <a href="/database/item/animate-rock-scroll">Animate rock spell</a>. Prepare to battle a level 63 monster, which uses Melee and is weak to Air spells. Head back to the goblin cave and cast the spell in the room with the sculpture. You will accidentally release <a href="/database/monster/slagilith">Slagilith</a>, a 63 rock monster. Turn on the Protect from Melee prayer and kill him. He will drop an <a href="/database/item/uncut-ruby">Uncut ruby</a>, a <a href="/database/item/uncut-diamond">Uncut diamond</a>, and an <a href="/database/item/adamantite-ore">Adamantite ore</a>. Now, cast the spell again and you will free <a href="/database/npc/petra-fiyed">Petra Fiyed</a>. <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/slagilith.png" alt="Slagilith" /> <br /><br /> </li> <li> Return to <a href="/rs3/city/seers-village-and-camelot">Seers' Village</a> and tell <a href="/database/npc/phantuwti-fanstuwi-farsight">Phantuwti Fanstuwi Farsight</a> that you freed <a href="/database/npc/petra-fiyed">Petra Fiyed</a>. Go through all the chat options until he gives in. He will tell you that his weathervane is broken, but gives you permission to go up on the roof to fix it. Climb up onto the roof and search the weather vane. Choose the option to hit it with a <a href="/database/item/hammer">Hammer</a> to obtain all of the broken broken parts. Take these parts along with a <a href="/database/item/bronze-bar">Bronze</a>, an <a href="/database/item/iron-bar">Iron</a>, and a <a href="/database/item/steel-bar">Steel bar</a> to the anvil in the house to the North. Use each of the parts with the anvil to fix them. Return to the house and use the parts on the weathervane to fix them. Talk to <a href="/database/npc/phantuwti-fanstuwi-farsight">Phantuwti Fanstuwi Farsight</a> and he will give you a <a href="/database/item/weather-report">Weather report</a>. <br /><br /> <span class="smallbold">Note: </span>The easiest way to reach <a href="/rs3/city/seers-village-and-camelot">Seers' Village</a> is by using the <a href="/rs3/special/transportation-guide#hometeleport">Seers' Village lodestone</a> <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/weathervane.png" alt="Weathervane" /> <br /><br /> </li> <li> Now, it is time to retrace your steps. <ol> <li>Take the <a href="/database/item/weather-report">Weather report</a> to <a href="/database/npc/arhein">Arhein</a>, in <a href="/rs3/city/catherby">Catherby</a>, and he will get one of his associates to take the T.R.A.S.H. to the gnome.</li> <li>Talk to <a href="/database/npc/captain-bleemadge">Captain Bleemadge</a>, on the White Wolf Mountain, and he will agree to take <a href="/database/npc/sanfew">Sanfew</a> to the <a href="/rs3/map/feldip-hills-hunter-area-map">Feldip Hills</a>.</li> <li>Report back to <a href="/database/npc/sanfew">Sanfew</a>, in <a href="/rs3/city/taverley">Taverley</a>, and he will agree to take the dwarf on as his initiate.</li> <li>Head into the <a href="/rs3/map/dwarven-mine">Dwarven Mines</a> and talk to <a href="/database/npc/hammerspike-stoutbeard">Hammerspike Stoutbeard</a>. Apparently, he has changed his mind in being a druid. He will have his 3 gang members (level 35) attack you. Kill them and then talk to <a href="/database/npc/hammerspike-stoutbeard">Hammerspike Stoutbeard</a> again. He will agree to forget about the loan.</li> <li>Talk to <a href="/database/npc/tassie-slipcast">Tassie Slipcast</a>, in the <a href="/rs3/city/barbarian-village">Barbarian Village</a>, and she will teach you how to make <a href="/database/item/pot-lid">Pot lid</a>. She will give you some <a href="/database/item/soft-clay">Soft clay</a>. Use it on the nearby Potters wheel to make an <a href="/database/item/unfired-pot-lid">Unfired pot lid</a> and then use the lid on the Pottery oven. Use the finished <a href="/database/item/pot-lid">Pot lid</a> on an <a href="/database/item/empty-pot">Empty pot</a> to make an <a href="/database/item/airtight-pot">Airtight pot</a>.</li> <li>Go to the <a href="/database/npc/apothecary">Apothecary</a> in <a href="/rs3/city/varrock">Varrock</a> and show him the <a href="/database/item/airtight-pot">Airtight pot</a>. He will fill it with <a href="/database/item/breathing-salts">Breathing salts</a>.</li> <li>Travel to <a href="/database/npc/horvik">Horvik</a>, in <a href="/rs3/city/varrock">Varrock</a>, and give him the <a href="/database/item/breathing-salts">Breathing salts</a> and the <a href="/database/item/herbal-tincture">Herbal tincture</a>. Now, give him the 5 <a href="/database/item/pigeon-cage-full">Pigeon cages</a> mentioned earlier, and he will turn them into 5 <a href="/database/item/chicken-cage">Chicken cages</a>.</li> <li>Go back to <a href="/database/npc/seth-groats">Seth Groats</a>, at the farm South of <a href="/rs3/city/varrock">Varrock</a>, and give him the <a href="/database/item/chicken-cage">Chicken cages</a>. He will tell you that the fanatics will let <a href="/database/npc/jimmy-the-chisel">Jimmy the Chisel</a> go.</li> <li>Enter the H.A.M. headquarters and talk to <a href="/database/npc/johanhus-ulsbrecht">Johanhus Ulsbrecht</a>. He will agree to release <a href="/database/npc/jimmy-the-chisel">Jimmy the Chisel</a>.</li> <li>Return to <a href="/rs3/city/draynor-village-and-manor">Draynor Village</a> and speak with <a href="/database/npc/aggie">Aggie</a>. She will agree to be the character witness for <a href="/database/npc/brian-port-sarim">Brian</a>.</li> <li>Head West to <a href="/rs3/city/port-sarim-and-mudskipper-point">Port Sarim</a> and speak with <a href="/database/npc/brian-port-sarim">Brian</a>. After some chat, he will give you the <a href="/database/item/sharpened-hatchet">Sharpened axe</a>.</li> <li>Travel to <a href="/rs3/city/shilo-village">Shilo Village</a> and give the <a href="/database/item/sharpened-hatchet">Sharpened axe</a> to a <a href="/database/npc/jungle-forester">Jungle forester</a>. They will give a <a href="/database/item/red-mahogany-logs">Red mahogany logs</a> for all your help.</li> </ol> </li> <li>Return to <a href="$plnk#54">Yanni Salika</a>, in <a href="/rs3/city/shilo-village">Shilo Village</a>, and give him the <a href="/database/item/red-mahogany-logs">Red mahogany logs</a>. After a conversation, he will give you your reward. <br /><br /> Congratulations! Quest complete! <br /><br /> <img src="/assets/runehq/image/quests/p2p/onesmallfavour/onesmallfavourqc.png" alt="Quest Complete Image" /> <br /><br /> </li> </ol> <br/><br/> <p class="undersubheader"><a id="keyring"></a>Steel keyring</p> <p> After completion of the quest, a Steel key ring is added to your toolbelt, from which it will operate automatically. Thus it cannot be lost or destroyed. To view keys currently on the ring, open up your toolbelt, click the cog (settings) icon and then 'Key Ring' to see a list of keys and wether or not they are available. Keys that can be on your keyring include: </p> <ul> <li><a href="/database/item/ancestral-key">Ancestral Key</a></li> <li><a href="/database/item/brass-key">Brass key</a></li> <li><a href="/database/item/battered-key">Battered key</a></li> <li><a href="/database/item/crystal-mine-key">Crystal-mine key</a></li> <li><a href="/database/item/dusty-key">Dusty key</a></li> <li><a href="/database/item/enchanted-key">Enchanted key</a></li> <li><a href="$ilnk1126">Weapon store key</a></li> <li><a href="/database/item/maze-key">Maze key</a></li> <li><a href="/database/item/metal-key">Metal key</a></li> <li><a href="/database/item/new-key">New key</a></li> <li><a href="/database/item/shiny-key">Shiny key</a></li> <li><a href="/database/item/shortcut-key">Shortcut key</a></li> <li><a href="/database/item/wrought-iron-key">Wrought iron key</a></li> </ul>

Rewards

2 <a href="/database/item/antique-lamp">Antique lamps</a> (Each granting 10,000 experience in the skill of your choice above 30), <a href="#keyring">Steel key ring</a>, access to the <a href="/rs3/special/transportation-guide#gliders">Gnome glider</a> route to <a href="/rs3/map/feldip-hills-hunter-area-map">Feldip Hills</a>, ability to make <a href="/database/item/pot-lid">Pot lid</a>, ability to make <a href="/database/item/guthix-rest-3">Guthix rest (3)</a>, and 2 free keys for <a href="/rs3/minigame/treasure-hunter">Treasure Hunter</a>.

Guide Credits & History

Writers Xtotre
Contributors crisholt4000, mithr ndir, FlX, mona lisa, Hyrune, x kite, Netherworld, viralmonkey9, gkef, ssvash1, trekkie, asianboy49, Im4eversmart, number1short, blooddragon3003, bainsy44, Andro_Girl, Omega, Alfawarlord, High Vortex, pixelights, Jarkur, Capa1di, Unview, Rip Empire, Lanarel, RoonscapePlz, Your E Plug, and CylorV
First Uploader pokemama
Date Added Feb 28, 2005
Last Updater Alk12
Last Updated Jul 20, 2019

Guide Feedback

Rate this guide

0.0/5 0 ratings

Share To

You can report issues without logging in. Log in to leave ratings and watch pages.

Want to help keep RuneHQ's guides up to date?

We're always looking for knowledgeable players to write, review, and improve our content. Join the team and help thousands of adventurers.

Apply Now