Fish Flingers
Overview
Fancy some competition with others to earn some nice rewards and experience? You can enjoy this safe game every 20 minutes to fish your way to the top of the list.
Guide
<a id="start"></a>
<p>
To start playing this game, talk to a <a href="/database/npc/fisherman">Fisherman</a> at one of the start locations to obtain an Entry ticket. Each day, he will give you 2 Entry tickets. If you were unable to claim these tickets, you may claim them the following day as long as you do not already have 10 tickets. Additional tickets can be earned from catching heavy fish during during a competition.
</p>
<img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/fisherman.png" alt="Fisherman" />
<br/><br/>
<p>
Locations to find a <a href="/database/npc/fisherman">Fisherman</a> include:
</p>
<ul>
<li><a href="/rs3/city/barbarian-outpost-and-lighthouse">Barbarian Outpost</a></li>
<li><a href="/rs3/city/barbarian-village">Barbarian Village</a></li>
<li><a href="/rs3/city/burgh-de-rott">Burgh de Rott</a> </li>
<li><a href="/rs3/city/burthorpe">Burthorpe</a> </li>
<li><a href="/rs3/city/catherby">Catherby</a> </li>
<li><a href="/rs3/city/deep-sea-fishing-hub">Deep Sea Fishing Hub</a> </li>
<li><a href="/rs3/city/draynor-village-and-manor">Draynor Village</a> </li>
<li><a href="/rs3/guild/fishing-guild">Fishing Guild</a> </li>
<li><a href="/rs3/map/living-rock-caverns">Living Rock Caverns</a> </li>
<li><a href="/rs3/city/lumbridge">Lumbridge</a> </li>
<li><a href="/rs3/city/lumbridge-swamp">Lumbridge Swamp</a> </li>
<li><a href="/rs3/city/menaphos#port">Menaphos</a> Port District</li>
<li><a href="/rs3/city/menaphos#imperial">Menaphos</a> VIP skilling area</li>
<li> <a href="/rs3/city/piscatoris-fishing-colony">Piscatoris Fishing Colony</a> </li>
<li> <a href="/rs3/city/prifddinas">Prifddinas</a> Waterfall</li>
<li> <a href="/rs3/city/shilo-village">Shilo Village</a> </li>
</ul>
<p>
Upon arriving on Isla Anglerine, you will be placed in a group of players who have joined from the same world. You will have 5 minutes before the competition begins. Fishing with a clan or group of friends will help you earn more medals and tokens.
<br/><br/>
<img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/lobby.png" alt="Lobby" />
</p>
<br/><br/>
<p class="undersubheader12pt"><a id="play"></a>How to Play</p>
<p>
When the gates open the competition has begun! The competition lasts for 10 minutes. Competitions run every 20 minutes with a 5 minute grace period and a 5 minute waiting time between competitions. This game is mostly based on playing around with different hooks, weights, and bait in different areas of the island.
</p>
<p>
You will notice that you now have a menu for the items you can use. You MUST have at least one weight, bait, and hook before you can cast your line. These are selected by clicking them in your menu. You can then cast either by clicking a barrel or choosing the "cast" option on the lower left of your inventory screen. Choosing "Clear line" will remove all your tackle and you will need to select some before you can re-cast your line.
</p>
<p>
Sometimes it takes a moment for a bit of tackle to take effect and catch a fish. Be patient with it and click again if necessary!
</p>
<img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/inventorymenu.png" alt="Inventory Menu" />
<br/><br/>
<p>
Baits include:
</p>
<table width="100%" border="0" cellpadding="0" cellspacing="0">
<tr>
<td class="square"></td>
<td class="left"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/worms.png" alt="Worms Bait" />Worms</td>
<td class="square"></td>
<td class="left"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/maggots.png" alt="Maggots Bait" />Maggots</td>
<td class="square"></td>
<td class="left"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/locust.png" alt="Locust Bait" />Locust</td>
<td class="square"></td>
<td class="left"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/cricket.png" alt="Cricket Bait" />Cricket</td>
</tr>
<tr>
<td class="square"></td>
<td class="left"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/crayfish.png" alt="Crayfish Bait" />Crayfish</td>
<td class="square"></td>
<td class="left"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/shrimp.png" alt="Shrimp Bait" />Shrimp</td>
<td class="square"></td>
<td class="left"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/greenmoth.png" alt="Green Moth Bait" />Green moth</td>
<td class="square"></td>
<td class="left"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/greymoth.png" alt="Grey Moth Bait" />Grey moth</td>
</tr>
</table>
<br/><br/>
<p>
Hooks include:
</p>
<table width="100%" border="0" cellpadding="0" cellspacing="0">
<tr>
<td class="square"></td>
<td class="left"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/standard.png" alt="Standard Hook" />Standard</td>
<td class="square"></td>
<td class="left"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/slim.png" alt="Slim Hook" />Slim</td>
<td class="square"></td>
<td class="left"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/large.png" alt="Large Hook" />Large</td>
</tr>
<tr>
<td class="square"></td>
<td class="left"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/double.png" alt="Double Hook" />Double</td>
<td class="square"></td>
<td class="left"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/bone.png" alt="Bone Hook" />Bone</td>
<td class="square"></td>
<td class="left"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/wooden.png" alt="Wooden Hook" />Wooden</td>
</tr>
</table>
<br/><br/>
<p>
When on Isla Anglerine, there are four areas you can choose to fish at: docks, beach, river, or lake.
</p>
<img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/map.png" alt="Area Map" />
<br/><br/>
<p>
At the top of your screen you will find your catch history. This will tell you the species of the fish, where you caught it, the weight of the fish, and how accurate your lure was, as well as which bait, hook, and weight(s) you used. There are 6 different types of fish that you can catch: bass, cod, pike, herring, trout, and salmon. During each competition, one of these will be considered the "heavy breed". This is the one that everyone will be trying to catch. The interface will also tell you the best combinations you have found to catch each fish.
<br/><br/>
<img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/catchmenu.png" alt="Catch Menu" />
</p>
<br/><br/>
<p class="undersubheader12pt"><a id="lures"></a>Lure Combinations</p>
<p>
When choosing your bait, weights, and hook, keep in mind that you are aiming for 100% rating and the heaviest fish to earn the max reward. While fishing in certain areas you can fish up 2 different types of fish. Example: Herring and Cod can be fished at docks by switching your tackle.
<br/><br/>
<span class="smallbold">NOTE:</span> The combination for 100% rating is scrambled EACH time you play! You can't use the same one you did last tournament.
<br/><br/>
<img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/discoveryratings.png" alt="Discovery ratings" />
</p>
<p class="undersubheader"><a id="clues"></a>Clues</p>
<p>
For each game, you can ask the <a href="/database/npc/fisherman">Fisherman</a> to give you a clue for the best lure combination. Note that you should ask him before the game actually begins - before being teleported to the lobby or while waiting for the game to actually begin. Each person will receive their own clue so it is advised to share amongst the others there. Using the "fishflingers" fc while on World 89 is highly advised. More people (who know how to play) makes it more likely for you to obtain medals.
</p>
<p>
Each clue will contain 3 bits of information: Type of fish, Where to catch it, and either the bait, hook, or distance to the fish. Example below.
</p>
<img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/clue.png" alt="Clue" />
<br/><br/>
<p>
As can be seen with this example, we now know that we can catch a Trout at the beach with a weight of 3 or 4. How we cam to this conclusion can be seen in the coming sections.
</p>
<br/><br/>
<p class="justunderline"><a id="bait"></a>Bait Clues</p>
<table class="sitetable" cellpadding="2">
<tr>
<td class="sitetablehead">Clue</td>
<td class="sitetablehead">Color</td>
<td class="sitetablehead">Correct Bait</td>
</tr>
<tr>
<td class="sitetblrow" rowspan="2">Leaping</td>
<td class="sitetblrow">Brown</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/cricket.png" alt="Cricket Bait" />Cricket</td>
</tr>
<tr>
<td class="sitetblrow" rowspan="2">Green</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/locust.png" alt="Locust Bait" />Locust</td>
</tr>
<tr>
<td class="sitetblrow" rowspan="2">Fluttering</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/greenmoth.png" alt="Green Moth Bait" />Green moth</td>
</tr>
<tr>
<td class="sitetblrow" rowspan="2">Gray</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/greymoth.png" alt="Grey Moth Bait" />Grey moth</td>
</tr>
<tr>
<td class="sitetblrow" rowspan="2">Shellfish</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/crayfish.png" alt="Crayfish Bait" />Crayfish</td>
</tr>
<tr>
<td class="sitetblrow" rowspan="2">Red</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/shrimp.png" alt="Shrimp Bait" />Shrimp</td>
</tr>
<tr>
<td class="sitetblrow" rowspan="2">Wiggling</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/worms.png" alt="Worms Bait" />Worms</td>
</tr>
<tr>
<td class="sitetblrow">Brown</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/maggots.png" alt="Maggots Bait" />Maggots</td>
</tr>
</table>
<br/><br/>
<p class="justunderline"><a id="hook"></a>Hook Clues</p>
<table class="sitetable" cellpadding="2">
<tr>
<td class="sitetablehead">Clue</td>
<td class="sitetablehead">Correct Hook</td>
</tr>
<tr>
<td class="sitetblrow">That species is fairly normal and doesn’t need a special hook. A <span class="justbold">normal hook</span> should catch them just fine.</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/standard.png" alt="Standard Hook" />Standard</td> </tr>
<tr>
<td class="sitetblrow">That species has a <span class="justbold">small mouth</span>, so you'll need to take that into account when choosing your hook.</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/slim.png" alt="Slim Hook" />Slim</td> </tr>
<tr>
<td class="sitetblrow">That species tends to nibble its food, so a <span class="justbold">double hook</span> helps to catch them.</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/double.png" alt="Double Hook" />Double</td> </tr>
<tr>
<td class="sitetblrow">That species has a <span class="justbold">wide mouth</span>, so you'll need to take that into account when choosing your hook.</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/large.png" alt="Large Hook" />Large</td> </tr>
<tr>
<td class="sitetblrow">They're clever and can spot <span class="justbold">metal</span> a mile off. You'd better think carefully about what type of hook you use.</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/bone.png" alt="Bone Hook" />Bone<br/>OR<br/><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/wooden.png" alt="Wooden Hook" />Wooden</td>
</tr>
</table>
<br/><br/>
<p class="justunderline"><a id="distance"></a>Distance Clues</p>
<table class="sitetable" cellpadding="2">
<tr>
<td class="sitetablehead">Clue</td>
<td class="sitetablehead">Correct Distance</td>
</tr>
<tr>
<td class="sitetblrow">They've been spotted <span class="justbold">close to the shore</span>, so you won't need much weight on your line to reach them.</td>
<td class="sitetblrow">1 or 2</td>
</tr>
<tr>
<td class="sitetblrow">They've been seen a <span class="justbold">fair distance from the shore, but not too far</span>. You'll need to attach a few weights to your line to reach them.</td>
<td class="sitetblrow">3 or 4</td>
</tr>
<tr>
<td class="sitetblrow">They've been sighted <span class="justbold">far from the shore</span>, so attach lots of weights to your line to reach them.</td>
<td class="sitetblrow">5 or 6</td>
</tr>
</table>
<br/><br/>
<p class="undersubheader"><a id="strategy"></a>Strategy</p>
<p>
Since the game only lasts a total of 10 minutes, the goal is to find the 100% <a href="#lures">Lure Combinations</a> as fast as possible so that you can obtain <a href="#medals">Medals</a>. Remember to share your <a href="#clues">Clues</a> and call 100% combinations that you discover for others playing with you. Using the "fishflingers" fc while on World 89 is highly advised. More people (who know how to play) makes it more likely for you to achieve the goals.
</p>
<p>
Keep in mind that only ONE species will have any given Bait, Hook, or Weight. As such, it is suggested to begin by testing: Standard, Worms, 1 - unless you know a specific Bait, Hook, or Fish for that location. From here you will want to begin testing various Hooks.
</p>
<br/><br/>
<p class="justunderline"><a id="hookstrat"></a>Hook Strategy</p>
<p>
The best place to start when attempting to find 100% is with the Hooks. Despite there being 6 hooks to choose from, in reality, there are 3 sets of hooks. Hook sets are as follows:
</p>
<table class="sitetable" cellpadding="2">
<tr>
<td class="sitetablehead"></td>
<td class="sitetablehead">Hook 1</td>
<td class="sitetablehead">Hook 2</td>
</tr>
<tr>
<td class="sitetblrow">Set 1</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/standard.png" alt="Standard Hook" />Standard</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/slim.png" alt="Slim Hook" />Slim</td>
</tr>
<tr>
<td class="sitetblrow">Set 2</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/large.png" alt="Large Hook" />Large</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/double.png" alt="Double Hook" />Double</td>
</tr>
<tr>
<td class="sitetblrow">Set 3</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/bone.png" alt="Bone Hook" />Bone</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/hook/wooden.png" alt="Wooden Hook" />Wooden</td>
</tr>
</table>
<p>
If changing from the Standard hook to a Bone one gets you +33%, then your desired hook is a Wooden one.<br/>
If changing from the Standard hook to a Bone one gets you +16%, then your desired hook is a Wooden one.<br/>
If changing from the Standard hook to a Bone one gets you 0%, then your desired hook is a Large or Double hook.
</p>
<br/><br/>
<p class="justunderline"><a id="baitstrat"></a>Bait Strategy</p>
<p>
Once you have discovered your Hook, you can begin to work on the Bait used. Like the Hooks, Bait has similarities between them that can be used to find the correct bait faster. Baits have both a similiar color and a similar shaped bait.
</p>
<table class="sitetable" cellpadding="2">
<tr>
<td class="sitetablehead">Bait</td>
<td class="sitetablehead">Similar Color</td>
<td class="sitetablehead">Similar Shape</td>
</tr>
<tr>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/cricket.png" alt="Cricket Bait" />Cricket</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/maggots.png" alt="Maggots Bait" />Maggots</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/locust.png" alt="Locust Bait" />Locust</td>
</tr>
<tr>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/maggots.png" alt="Maggots Bait" />Maggots</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/cricket.png" alt="Cricket Bait" />Cricket</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/worms.png" alt="Worms Bait" />Worms</td>
</tr>
<tr>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/worms.png" alt="Worms Bait" />Worms</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/shrimp.png" alt="Shrimp Bait" />Shrimp</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/maggots.png" alt="Maggots Bait" />Maggots</td>
</tr>
<tr>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/crayfish.png" alt="Crayfish Bait" />Crayfish</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/greymoth.png" alt="Grey Moth Bait" />Grey moth</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/shrimp.png" alt="Shrimp Bait" />Shrimp</td>
</tr>
<tr>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/greymoth.png" alt="Grey Moth Bait" />Grey moth</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/crayfish.png" alt="Crayfish Bait" />Crayfish</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/greenmoth.png" alt="Green Moth Bait" />Green moth</td>
</tr>
<tr>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/greenmoth.png" alt="Green Moth Bait" />Green moth</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/locust.png" alt="Locust Bait" />Locust</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/greymoth.png" alt="Grey Moth Bait" />Grey moth</td>
</tr>
<tr>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/locust.png" alt="Locust Bait" />Locust</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/greenmoth.png" alt="Green Moth Bait" />Green moth</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/cricket.png" alt="Cricket Bait" />Cricket</td>
</tr>
<tr>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/shrimp.png" alt="Shrimp Bait" />Shrimp</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/worms.png" alt="Worms Bait" />Worms</td>
<td class="sitetblrow"><img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bait/crayfish.png" alt="Crayfish Bait" />Crayfish</td>
</tr>
</table>
<p>
The easiest way to solve for the correct bait is to imagine them on an octagon. Each of the cardinal directions are 2 baits that have a similar color (or shape) and the intermediate sides are ones with similar shape (or color). You will then want to try a bait on the opposite corner of the octagon. So for example, you would want to change from Shrimp to Green moth, Locust, or Cricket to best know what to try next.
</p>
<img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/worms.gif" alt="Worms Bait" />
<p>
If changing from Worms to Grey moth gets you +33%, then your desired bait is Grey moth.<br/>
If changing from Worms to Grey moth gets you +16%, then your desired bait is Crayfish or Green moth.<br/>
If changing from Worms to Grey moth gets you 0%, then your desired bait is Locust or Cricket.<br/>
If changing from Worms to Grey moth gets you -16%, then your desired bait is Shrimp or Maggots.
</p>
<br/><br/>
<p class="justunderline"><a id="distancestrat"></a>Distance (Weight) Strategy</p>
<p>
Finally we reach the strategy for discovering the proper weight. At this point, if you are not at 100%, you should be at either 66% or 83%. If you are not at 1 of those ratings, then you have not found the correct <a href="#hookstrat">Hook</a> or <a href="#baitstrat">Bait</a>.
</p>
<p>
When trying to discover the proper weight, it is advised to start on weight 4, catch a fish, then switch to weight 2. If your rating increases with this change, the correct weight is either 1, 2, or 3. Conversely, if the rating decreases, then it is either 4, 5, or 6. The amount the rating changes will also help you to narrow down your options.
</p>
<img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/weight.gif" alt="Weights" />
<p>
If you are at 66% rating and changing from 4 to 2 gets you 0%, then your desired weight is 3.<br/>
If you are at 66% rating and changing from 4 to 2 gets you +16%, then your desired weight is 1.<br/>
If you are at 83% rating and changing from 4 to 2 gets you 0%, then your desired weight is 6.<br/>
If you are at 83% rating and changing from 4 to 2 gets you -16%, then your desired weight is 5.<br/>
</p>
<br/><br/>
<p class="undersubheader"><a id="big"></a>Big Fish</p>
<p>
Once you have found the 100% lure combination for any fish, you can start attracting big fish. Note that you only have a chance to attract big fish when there are others in the game with you. Also be aware that big fish cannot spawn within 4 paces of one another, so you will want to distance yourself from any current big fish if you are aiming for your own.
</p>
<p>
When someone has hooked a big fish, a notification will appear in the chat box. That person will now need help to reel it in; up to 8 people can help per big fish. Each person can only be rewarded for helping with 6 big fish per game. Once you have assisted 6 times, you will no longer be informed when a big fish has been hooked and, though you can assist, you will no longer receive experience for it.
</p>
<img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/bigfish.png" alt="Big Fish" />
<br/><br/>
<p>
To help reel in a big fish, click the bubbling water near by. Note that your bait, hook, and weight to not affect your ability to help. Above the bubbling water you will see a box that lists how many are assisting and how close to catching the fish they are. Once the fish is fully caught, all who helped reel it in will be given credit for the weight of the fish - usually 220kg to 250kg. Now that the fish has been caught, the person who initially hooked the fish has the option to discard or re-cast to release the fish. Choosing to recast the fish will disable you from obtaining another one for a minute. You are only able to hook up to 3 big fish per game. Doing so will complete the "Master Angler" Achievement.
</p>
<br/><br/>
<p class="undersubheader12pt"><a id="score"></a>Scoring</p>
<p>
After 10 minutes have elapsed, everyone will be teleported back to the lobby area and the round scoreboard will appear. There are two tabs: Results and Details. Results will give the overall evaluation your catches during the competition. Details will list your personal scoring and records from all the competitions. Overall competition results can also be viewed by obtaining a Fish Flingers scorecard from the Fisherman.
</p>
<img src="/assets/runehq/assets/runehq/image/distractionsdiversions/fishflingers/results.png" alt="Results" />
<br/><br/>
<p class="undersubheader"><a id="pts"></a>Points</p>
<p>
At most, you can obtain a score of 48 points. This score is derived from several factors in the game...
</p>
<table class="sitetable" cellpadding="2">
<tr>
<td class="sitetablehead">Category</td>
<td class="sitetablehead">Factoring</td>
<td class="sitetablehead">Possible value</td>
</tr>
<tr>
<td class="sitetblrow">Fish Caught</td>
<td class="sitetblrow"><ul>
<li>0-79 = 1</li>
<li>80-89 = 2</li>
<li>90-109 = 3</li>
<li>110-129 = 4</li>
<li>130+ = 5</li>
</ul></td>
<td class="sitetblrow center">5</td>
</tr>
<tr>
<td class="sitetblrow">Big Fish Caught</td>
<td class="sitetblrow">Amount X 2; up to 3 X 2</td>
<td class="sitetblrow center">6</td>
</tr>
<tr>
<td class="sitetblrow">Total Assists</td>
<td class="sitetblrow">1 per; up to 6</td>
<td class="sitetblrow center">6</td>
</tr>
<tr>
<td class="sitetblrow">Total Weight</td>
<td class="sitetblrow">1 for every 500kg; up to 10,000kg</td>
<td class="sitetblrow center">20</td>
</tr>
<tr>
<td class="sitetblrow">Heaviest Fish</td>
<td class="sitetblrow">1 for every 60kg; up to 180kg</td>
<td class="sitetblrow center">3</td>
</tr>
<tr>
<td class="sitetblrow">Perfect Tackle Found</td>
<td class="sitetblrow"><ul>
<li>0 = 0</li>
<li>1 = 1</li>
<li>2 = 2</li>
<li>3 = 4</li>
<li>4 = 5</li>
<li>5 = 6</li>
<li>6 = 8</li>
</ul></td>
<td class="sitetblrow center">8</td>
</tr>
<tr>
<td class="sitetblrow center" colspan="2">Total</td>
<td class="sitetblrow center">48</td>
</tr>
</table>
<br/>
<p class="undersubheader"><a id="exp"></a>Experience</p>
<p>
For every game played, you will earn a certain amount of experience. The total amount of experience earned is dependent upon your <a href="/rs3/skill/fishing">Fishing</a> level as well as your <a href="#score">Score</a>. At most, a player can earn 23,197 experience per game IF they are level 99 and get 48 points.
</p>
<br/>
<p class="undersubheader"><a id="tokens"></a>Tokens</p>
<p>
During the game, tokens can be earned several different ways during a game. For each of the occurances below, you will earn 1 token.
</p>
<ul>
<li>Assist with 2 Big Fish (3 tokens max)</li>
<li>Catch 4 fish</li>
<li>Catch Big fish (3 tokens max)</li>
<li>Find 2 Perfect tackle (3 tokens max)</li>
</ul>
<p>
At maximum, you can have 2,000 tokens at any given time.
</p>
<br/>
<p class="undersubheader"><a id="medals"></a>Medals</p>
<p>
Medals are earned by fulfilling any of the possible tasks listed below during a competition:
</p>
<ul>
<li>Junior angler: Find the perfect tackle for three species.</li>
<li>Master angler: Find the perfect tackle for all six species.</li>
<li>Whopper: Catch 3 big fish.</li>
<li>Team player: Assist in catching at least 6 big fish.</li>
</ul>
<br/>
<p class="undersubheader"><a id="best"></a>Best Results</p>
<p>
Best results are also given to players who score the highest in the following categories:
</p>
<ul>
<li>Most total fish</li>
<li>Most total weight</li>
<li>Heaviest fish</li>
</ul>
<p>
If multiple people get the best results they will all be rewarded with points.
</p>
<br/>
<p class="undersubheader"><a id="podium"></a>Winners' Podium</p>
<p>
The top five competitors have the option to stand on the podium located in the lobby after a competition has ended. They may remain there until the end of the next competition.
</p>
<br/><br/>
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