Archaeology Caches
Location Details
| Type | Land Map |
|---|---|
| Members | No |
Description
Through out the land of Gielinor, there are various locations wherein <a href="$slnk927#material">Materials</a> alone can be collected. This guide provides you with information about where you can find these caches and what requirements are necessary to collect from them. See our <a href="$slnk927">Archaeology</a> guide for more information on the skill.
Map
By clicking any one of the links below, you can jump to the map for that specific material's cache. Clicking the map image will open up a larger view of the surrounding area. Note that the locations below are only for those not found within any specific Dig Site. Please see the section below the table for a list of what caches can be found at each Dig Site and a link to information on that specific area.
Note that caches within Dig Sites will give you materials and soil, however, those outside of Dig Sites do not. As such, all locations in the table below will only provide you with materials.
| Archaeology Level | Material | Location | Notes |
| 5 | $iimgbrlnk31185 x 3 |
![]() |
Quickly accessed via the Archaeology journal and walking East. |
| 5 | $iimgbrlnk31194 x 4 |
![]() |
Quickly accessed via the Archaeology journal and walking North East and entering the Empty Throne Room doors. |
| 12 | $iimgbrlnk31181 x 4 |
![]() |
Quickly accessed via the Lodestone for Al Kharid walking East out of the city, then climbing South down the ladder. |
| 14 | $iimgbrlnk31174 x 4 |
![]() |
Quickly accessed via the Archaeology journal and walking North East and entering the Empty Throne Room doors. |
| 17 | $iimgbrlnk31191 x 3 |
![]() |
Quickly accessed via the Lodestone for Edgeville and walking West onto Ice Mountain near the Oracle. Alternatively, Ice Mountain can be reached by teleporting to Edgeville Monestary or the Invention Guild via Skills necklace and walking. |
| 20 | $iimgbrlnk31172 x 4 |
![]() |
Completion of Defender of Varrock is required to enter this dungeon. A light source (Bullseye lantern, Seer's headband (1, 2, 3, 4), or Firemaking cape for example) is also necessary if you wish to avoid damage from bugs. Note that damage ranges from 1 to about 10 so it is minimal though constant.
Quickly accessed via the Lodestone for Edgeville and walking West onto Ice Mountain and entering the hole near the Oracle. |
| 20 | $iimgbrlnk31179 x 4 |
![]() |
Quickly accessed via the Lodestone for Anachronia and walking North toward the Venomous dinosaur area. Using the Agility course is not necessary, however, it is suggested - 30 Agility required. It is also possible to walk around the West edge of the island or to use the Totem of the abyss at the near by Totem so that you can teleport there and walk South West to the cache. |
| 24 | $iimgbrlnk31165 x 3 |
![]() |
Quickly accessed via the door East of the Wizards' Tower. The tower can be accessed either via using the Wicked hood to travel to the top and make your way to the bottom via the beam, using the Lodestone for Draynor Village and walking South, or via Fairy Ring code D-I-S. |
| 24 | $iimgbrlnk31187 x 3 |
![]() |
Quickly accessed via the door East of the Wizards' Tower. The tower can be accessed either via using the Wicked hood to travel to the top and make your way to the bottom via the beam, using the Lodestone for Draynor Village and walking South, or via Fairy Ring code D-I-S. |
| 25 | $iimgbrlnk31161 x 3 |
![]() |
This location is found on the 3rd floor of the Slayer Tower between the Abyssal demon and Nechryael spawns. Quickly accessed via Ring of slaying, various Slayer masks/helms, Fairy Ring code C-K-S then walking North, via the Dungeoneering cape/Hoardstalker ring and teleporting to the Resource dungeon, or using the Lodestone for Canifis and walking West. |
| 27 | $iimgbrlnk31186 x 4 |
![]() |
Quickly accessed via the Archaeology journal and walking North East and entering the Empty Throne Room doors. |
| 29 | $iimgbrlnk31166 x 3 |
![]() |
Quickly accessed via teleporting to Daemonheim with the Ring of kinship and walking South West to the site. |
| 29 | $iimgbrlnk31168 x 4 |
![]() |
Wearing either the Shard of Zaros or several God items to protect yourself/not be annoyed by the monsters is highly recommended. Quickly accessed via the God Wars Dungeon teleport/tablet (requires 61 Magic and completion of The Mighty Fall) or the Trollheim teleport/tablet (requires 61 Magic and completion of Eadgar's Ruse) and walking the remainder of the way. See our God Wars Dungeon guide for more assistance on reaching this dungeon. |
| 29 | $iimgbrlnk31176 x 3 |
![]() |
Quickly accessed via Ring of slaying, various Slayer masks/helms, Fairy Ring code C-K-S then walking North, via the Dungeoneering cape/Hoardstalker ring and teleporting to the Resource dungeon, or using the Lodestone for Canifis and walking West. |
| 36 | $iimgbrlnk31170 x 3 |
![]() |
Quickly accessed via teleporting to Daemonheim with the Ring of kinship and walking South West to the site. |
| 36 | $iimgbrlnk31173 x 3 |
![]() |
Wearing either the Shard of Zaros or several God items to protect yourself/not be annoyed by the monsters is highly recommended. Quickly accessed via the God Wars Dungeon teleport/tablet (requires 61 Magic and completion of The Mighty Fall) or the Trollheim teleport/tablet (requires 61 Magic and completion of Eadgar's Ruse) and walking the remainder of the way. See our God Wars Dungeon guide for more assistance on reaching this dungeon. |
| 36 | $iimgbrlnk31173 x 2 |
![]() |
Wearing either the Shard of Zaros or several God items to protect yourself/not be annoyed by the monsters is highly recommended. Quickly accessed via the God Wars Dungeon teleport/tablet (requires 61 Magic and completion of The Mighty Fall) or the Trollheim teleport/tablet (requires 61 Magic and completion of Eadgar's Ruse) and walking the remainder of the way. See our God Wars Dungeon guide for more assistance on reaching this dungeon. |
| 42 | $iimgbrlnk31175 x 3 |
![]() |
Wearing either the Shard of Zaros or several God items to protect yourself/not be annoyed by the monsters is highly recommended. Quickly accessed via the God Wars Dungeon teleport/tablet (requires 61 Magic and completion of The Mighty Fall) or the Trollheim teleport/tablet (requires 61 Magic and completion of Eadgar's Ruse) and walking the remainder of the way. See our God Wars Dungeon guide for more assistance on reaching this dungeon. |
| 42 | $iimgbrlnk31190 x 3 |
![]() |
Quickly accessed via the door East of the Wizards' Tower. The tower can be accessed either via using the Wicked hood to travel to the top and make your way to the bottom via the beam, using the Lodestone for Draynor Village and walking South, or via Fairy Ring code D-I-S. |
| 48 | $iimgbrlnk31167 x 3 |
![]() |
Wearing either the Shard of Zaros or several God items to protect yourself/not be annoyed by the monsters is highly recommended. Quickly accessed via the God Wars Dungeon teleport/tablet (requires 61 Magic and completion of The Mighty Fall) or the Trollheim teleport/tablet (requires 61 Magic and completion of Eadgar's Ruse) and walking the remainder of the way. See our God Wars Dungeon guide for more assistance on reaching this dungeon. |
| 51 | $iimgbrlnk31169 x 3 |
![]() |
Quickly accessed via Drakan's medallion teleport to Barrows and walking South to the site. Note that using the medallion from within Morytania somewhere (ie Canifis) will not use one of the charges. Alternatively, you can teleport to Burgh de Rott using the Games necklace (once unlocked) and walk to Barrows. |
| 51 | $iimgbrlnk31183 x 3 |
![]() |
Quickly accessed via Drakan's medallion teleport to Barrows and walking South to the site. Note that using the medallion from within Morytania somewhere (ie Canifis) will not use one of the charges. Alternatively, you can teleport to Burgh de Rott using the Games necklace (once unlocked) and walk to Barrows. |
| 58 | $iimgbrlnk31164 x 3 |
![]() |
This location is found on the 3rd floor of the Slayer Tower between the Abyssal demon and Nechryael spawns. Quickly accessed via Ring of slaying, various Slayer masks/helms, Fairy Ring code C-K-S then walking North, via the Dungeoneering cape/Hoardstalker ring and teleporting to the Resource dungeon, or using the Lodestone for Canifis and walking West. |
| 70 | $iimgbrlnk31184 x 4 |
![]() |
Wearing either the Shard of Zaros or several God items to protect yourself/not be annoyed by the monsters is highly recommended. Quickly accessed via the God Wars Dungeon teleport/tablet (requires 61 Magic and completion of The Mighty Fall) or the Trollheim teleport/tablet (requires 61 Magic and completion of Eadgar's Ruse) and walking the remainder of the way. See our God Wars Dungeon guide for more assistance on reaching this dungeon. |
| 70 | $iimgbrlnk31192 x 4 |
![]() |
Wearing either the Shard of Zaros or several God items to protect yourself/not be annoyed by the monsters is highly recommended. Quickly accessed via the God Wars Dungeon teleport/tablet (requires 61 Magic and completion of The Mighty Fall) or the Trollheim teleport/tablet (requires 61 Magic and completion of Eadgar's Ruse) and walking the remainder of the way. See our God Wars Dungeon guide for more assistance on reaching this dungeon. |
| 76 | $iimgbrlnk31162 x 3 |
![]() |
Quickly accessed via the Lodestone for Oo'glog and walking North. |
| 76 | $iimgbrlnk31163 x 3 |
![]() |
Must have started Missing, Presumed Death to access this area. Quickly accessed via the Invitation box and walking North West. |
| 76 | $iimgbrlnk31177 x 3 |
![]() |
Wearing either the Shard of Zaros or several God items to protect yourself/not be annoyed by the monsters is highly recommended. Quickly accessed via the God Wars Dungeon teleport/tablet (requires 61 Magic and completion of The Mighty Fall) or the Trollheim teleport/tablet (requires 61 Magic and completion of Eadgar's Ruse) and walking the remainder of the way. See our God Wars Dungeon guide for more assistance on reaching this dungeon. |
| 76 | $iimgbrlnk31178 x 3 |
![]() |
Wearing either the Shard of Zaros or several God items to protect yourself/not be annoyed by the monsters is highly recommended. Quickly accessed via the God Wars Dungeon teleport/tablet (requires 61 Magic and completion of The Mighty Fall) or the Trollheim teleport/tablet (requires 61 Magic and completion of Eadgar's Ruse) and walking the remainder of the way. See our God Wars Dungeon guide for more assistance on reaching this dungeon. |
| 76 | $iimgbrlnk31189 x 4 |
![]() |
Wearing either the Shard of Zaros or several God items to protect yourself/not be annoyed by the monsters is highly recommended. Quickly accessed via the God Wars Dungeon teleport/tablet (requires 61 Magic and completion of The Mighty Fall) or the Trollheim teleport/tablet (requires 61 Magic and completion of Eadgar's Ruse) and walking the remainder of the way. See our God Wars Dungeon guide for more assistance on reaching this dungeon. |
| 76 | $iimgbrlnk31189 x 3 |
![]() |
Wearing either the Shard of Zaros or several God items to protect yourself/not be annoyed by the monsters is highly recommended. Quickly accessed via the God Wars Dungeon teleport/tablet (requires 61 Magic and completion of The Mighty Fall) or the Trollheim teleport/tablet (requires 61 Magic and completion of Eadgar's Ruse) and walking the remainder of the way. See our God Wars Dungeon guide for more assistance on reaching this dungeon. |
| 81 | $iimgbrlnk31171 x 3 |
![]() |
This area is located on the 2nd floor within the Ancient Caverns, near Kuradal's Dungeon. Partial completion of Barbarian Training required to enter this area. Quickly accessed via jumping into the whirlpool located near Otto Godblessed or Fairy Ring code B-J-Q. Once in the cave, you will need to walk to the South West and climb the stairs. |
| 81 | $iimgbrlnk31171 x 3 |
![]() |
Quickly accessed by using the Bonesack(e) to teleport to the Odd Old Man (only works once per week), using the Invitation box to teleport to Brother Samwell then walking over to the Odd Old Man, via Fairy Ring code C-K-S then crossing the River Salve and continuing West, or via the Archaeology journal then walking North. |
| 85 | $iimgbrlnk31160 x 3 |
![]() |
Must have started Missing, Presumed Death to access this area. Quickly accessed via the Invitation box and walking North West. |
| 90 | $iimgbrlnk31282 x 4 |
![]() |
This area is located on the 2nd floor within the Ancient Caverns, near Kuradal's Dungeon. Partial completion of Barbarian Training required to enter this area. Quickly accessed via jumping into the whirlpool located near Otto Godblessed or Fairy Ring code B-J-Q. Once in the cave, you will need to walk to the South West and climb the stairs. |
| 90 | $iimgbrlnk31283 x 4 |
![]() |
Quickly accessed via the Lodestone for Anachronia and walking South West toward the South Western Dragonkin shrine. Using the Agility course is not necessary, but can be done - 30 Agility required. It is also possible to use the Totem of the abyss at the near by Totem so that you can teleport there and walk South to the cache. |
| 91 | $iimgbrlnk31180 x 3 |
![]() |
Must have started Missing, Presumed Death to access this area. Quickly accessed via the Invitation box and walking North West. |
| 96 | $iimgbrlnk31284 x 3 |
![]() |
This area is located on the 2nd floor within the Ancient Caverns, near Kuradal's Dungeon. Partial completion of Barbarian Training required to enter this area. Quickly accessed via jumping into the whirlpool located near Otto Godblessed or Fairy Ring code B-J-Q. Once in the cave, you will need to walk to the South West and climb the stairs. |
| 98 | $iimgbrlnk31182 x 3 |
![]() |
Requires completion of Impressing the Locals. Quickly accessed via use of a Waiko teleport or speaking with Quartermaster Gully and sailing to Waiko. |
| 99 | $iimgbrlnk31285 x 3 |
![]() |
This area is located in lab on Mount Firewake (South East of entrance). In order to reach this area you will need to use the World Gate (quick dial 2 - Kethsi) which can be quickly accessed via the $ilnkfull23444 teleport. Note that completion of Ritual of the Mahjarrat and Fate of the Gods is necessary for this area. |
| 99 | $iimgbrlnk31286 x 3 |
![]() |
Quickly accessed via the Lodestone for Anachronia and walking South West toward the South Western Dragonkin shrine. Using the Agility course is not necessary, but can be done - 30 Agility required. It is also possible to use the Totem of the abyss at the near by Totem so that you can teleport there and walk South to the cache. |
Caches that can be found within Dig Sites are listed below. Please see each location's area guide for more information on exactly where the caches can be found. Keep in mind that these cache locations will provide you with soil in addition to materials.
- Kharid-et
- $ilnkfull31194
- $ilnkfull31181
- $ilnkfull31174
- $ilnkfull31161
- $ilnkfull31186
- $ilnkfull31164
- Infernal Source
- $ilnkfull31165
- $ilnkfull31166
- $ilnkfull31168
- $ilnkfull31170
- $ilnkfull31173
- Everlight
- $ilnkfull31175
- $ilnkfull31190
- $ilnkfull31167
- $ilnkfull31169
- $ilnkfull31183
- Stormguard Citadel
- $ilnkfull31184
- $ilnkfull31192
- $ilnkfull31163
- $ilnkfull31160
- $ilnkfull31180
- Warforge
- $ilnkfull31177
- $ilnkfull31178
- $ilnkfull31188
- $ilnkfull31189
- $ilnkfull31193
- Orthen
- $ilnkfull31285
- $ilnkfull31282
- $ilnkfull31284
- $ilnkfull31283
- $ilnkfull31286






































